TST6930=
[Rust.kz] Test
Online EU 89.218.13.150:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 08:21 UTC, in 5d 13h.
Its weekly schedule tag · low confidence
Coming wipes
- 5d 13hTue 3 Nov, 08:21 UTC
- 8d 0hThu 5 Nov, 19:00 UTCFW
- 12d 13hTue 10 Nov, 08:21 UTC
- 19d 13hTue 17 Nov, 08:21 UTC
- 26d 13hTue 24 Nov, 08:21 UTC
- 33d 13hTue 1 Dec, 08:21 UTC
- 36d 0hThu 3 Dec, 19:00 UTCFW
- 40d 13hTue 8 Dec, 08:21 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:21 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 15:43 UTC5d ago | 0 | – | 3.7 days | 0 |
| Thu 22 Oct, 10:08 UTC6d ago | 3 | – | 1.2 days | 0 |
| Thu 15 Oct, 08:32 UTC13d ago | 4 | halved by day 3 | 7.1 days | 0 |
| Sat 10 Oct, 13:59 UTC18d ago | 1 | held half | 4.8 days | 0 |
| Fri 2 Oct, 16:19 UTC26d ago | 1 | halved by day 2 | 7.9 days | 0 |
| Thu 1 Oct, 17:51 UTC FW27d ago | 5 | – | 0.9 days | 4 |
| Wed 30 Sep, 06:07 UTC28d ago | 5 | – | 1.5 days | 0 |
| Thu 24 Sep, 06:11 UTC34d ago | 2 | halved by day 3 | 6 days | 0 |
| Fri 18 Sep, 14:16 UTC40d ago | 2 | halved by day 1 | 5.7 days | 2 |
| Thu 17 Sep, 13:04 UTC41d ago | 5 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 121/100
-
02MODPlayers 183/225
-
03MODPlayers 19/200
-
04MODPlayers 15/175
-
05MODPlayers 41/100
-
06MODPlayers 6/100
Quick answers
From the figures on this page.
Tags
Where does [Rust.kz] Test appear in Rust Tracker lists and filters?
On Rust Tracker, [Rust.kz] Test sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
How should you read the tags on [Rust.kz] Test?
Listed for the server browser to read, [Rust.kz] Test publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Who is behind [Rust.kz] Test?
A rust.kz hostname is published by [Rust.kz] Test, as it is by 1 other server we track; same operator, most likely.
Wipe Times
What should you expect on [Rust.kz] Test when wipe day lands?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, half the peak was lost by day 2.5.
Which wipe times are confirmed for [Rust.kz] Test?
The schedule of [Rust.kz] Test cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Tuesday 3 November at 08:21 UTC: its next wipe. Its world went live 34 hours. Tags list a weekly wipe schedule.
Server Details
What is the uptime on [Rust.kz] Test, and is it online?
Right now [Rust.kz] Test is online. About 31 hours ago it restarted last, based on reported uptime. 22 of 168 hours up over the last 7 full days: 13% uptime. Rust Tracker logged it first on 13 September 2026.
What Rust version is [Rust.kz] Test on?
Confirmed for [Rust.kz] Test: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on [Rust.kz] Test?
For the last 48 hours it averaged 95 server fps; the floor was 86. Peak entity count: 81,077, covering buildings, deployables and all else in the world. Memory peaked at 2,806 MB. A climbing entity count and low fps are what register as lag for players.
What location is [Rust.kz] Test hosted in?
Listed in Europe under EU: that is [Rust.kz] Test by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 89.218.13.150:28015.
Player Count
How many players are on [Rust.kz] Test right now?
Tracking [Rust.kz] Test: 0 of 10 slots filled. Peak of 3 in the last seven days, average 0 players. At 18:00 UTC it drew its highest average of the last 48 hours: 3 players.
What rank does [Rust.kz] Test carry among Rust servers?
Seven-day player hours: #6,930 overall for [Rust.kz] Test, top 31% of ranked servers, #1,979 in Europe.
Settings
Which settings and rules are confirmed on [Rust.kz] Test?
Nothing in [Rust.kz] Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for [Rust.kz] Test?
The map on [Rust.kz] Test is procedural, size 3,650, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.
How to Join
How do you get onto [Rust.kz] Test?
Open the console in Rust with F1 after starting the game, then type client.connect 89.218.13.150:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/STJwd78hZz.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.