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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,699online PAX38,680playing OCC2,939with players WIPED 3H94
MODModded traffic
Callsign

RST957=

RustAria #2 [х2 | NoLimit | Мoскoвcкий]

Online EU 194.93.2.62:25105 checked 10m ago

weekly wipes vanillamoddedoxide
Clearance · join
Players now 6/ 100 6% full
7-day average10peak 48
Rank#957top 4% · #415 in EU
Last wipe5d agoweekly schedule
Next wipe1d 10hFri 30 Oct, 12:44 UTC
Track history

Players

AveragePeak
01020304003:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

01020304003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 14% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Friday 30 October, 12:44 UTC, in 1d 10h.

Its weekly schedule tag · low confidence

usual gap6.6 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak23players, last three wipes
crowd held25%else halves by day 3

Coming wipes

  1. 1d 10hFri 30 Oct, 12:44 UTC
  2. 7d 16hThu 5 Nov, 19:00 UTCFW
  3. 8d 10hFri 6 Nov, 12:44 UTC
  4. 15d 10hFri 13 Nov, 12:44 UTC
  5. 22d 10hFri 20 Nov, 12:44 UTC
  6. 29d 10hFri 27 Nov, 12:44 UTC
  7. 35d 16hThu 3 Dec, 19:00 UTCFW
  8. 36d 10hFri 4 Dec, 12:44 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctFri 16 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:44 UTC5d ago 17 – running 16
Thu 22 Oct, 09:55 UTC6d ago 37 – 1.1 days 11
Fri 16 Oct, 10:39 UTC12d ago 14 held half 6 days 0
Fri 9 Oct, 07:00 UTC19d ago 60 halved by day 3 7.2 days 10
Thu 1 Oct, 17:53 UTC FW27d ago 73 halved by day 3 7.5 days 0
Fri 25 Sep, 12:36 UTC33d ago 61 halved by day 3 6.2 days 4
Fri 18 Sep, 12:34 UTC40d ago 5 halved by day 2 7 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 134/100
  2. 02MOD
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    Players 33/225
  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RustAria #2 [х2 | NoLimit | Мoскoвcкий] appear in Rust Tracker lists and filters?

On Rust Tracker, RustAria #2 [х2 | NoLimit | Мoскoвcкий] sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Rust tutorial servers. It comes up under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How should you read the tags on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

Listed for the server browser to read, RustAria #2 [х2 | NoLimit | Мoскoвcкий] publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; modded (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Server browser: listed under Europe; oxidation (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on RustAria #2 [х2 | NoLimit | Мoскoвcкий] on wipe day?

At their busiest, recent wipes averaged 23 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 25% of recent wipes. The fall below half came by day 3 where it did not hold.

When does RustAria #2 [х2 | NoLimit | Мoскoвcкий] wipe?

The schedule of RustAria #2 [х2 | NoLimit | Мoскoвcкий] cannot be confirmed, with too few wipes on record: the prediction follows its tag. Friday 30 October at 12:44 UTC is when the next wipe falls due. This world has been running 5 days 13 hours. Tags list a weekly wipe schedule.

Location and Status

Is RustAria #2 [х2 | NoLimit | Мoскoвcкий] up, and how does its uptime hold?

Tracking shows RustAria #2 [х2 | NoLimit | Мoскoвcкий] online as of now. The uptime it reports puts the last restart about 21 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

What Rust version is RustAria #2 [х2 | NoLimit | Мoскoвcкий] on?

Rust network protocol 2635 and build 168909 on Linux is what RustAria #2 [х2 | NoLimit | Мoскoвcкий] runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does RustAria #2 [х2 | NoLimit | Мoскoвcкий] run?

Server fps held an average of 30 across the last 48 hours, never below 30. Buildings, deployables and the rest of the world took it to a maximum of 97,902 entities. Peak memory use: 4,379 MB. A climbing entity count and low fps are what register as lag for players.

Where does RustAria #2 [х2 | NoLimit | Мoскoвcкий] sit?

Listed in Europe under EU: that is RustAria #2 [х2 | NoLimit | Мoскoвcкий] by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 194.93.2.62:25105.

Player Count

How many players are on RustAria #2 [х2 | NoLimit | Мoскoвcкий] right now?

Tracking RustAria #2 [х2 | NoLimit | Мoскoвcкий]: 6 of 100 slots filled. Peak of 48 in the last seven days, average 10 players. Busiest window in 48 hours: 08:00 UTC, 30 players on average.

Where does RustAria #2 [х2 | NoLimit | Мoскoвcкий] sit in the server rankings?

Seven-day player hours: #957 overall for RustAria #2 [х2 | NoLimit | Мoскoвcкий], top 4% of ranked servers, #415 in Europe.

Map and Rules

Which settings and rules are confirmed on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

No gather rate appears in RustAria #2 [х2 | NoLimit | Мoскoвcкий]'s name. The group limit is 16 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

A procedural map of size 4,200 runs on RustAria #2 [х2 | NoLimit | Мoскoвcкий], generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: RustAria.ru Classic map.

How to Join

What is the way to join RustAria #2 [х2 | NoLimit | Мoскoвcкий]?

To connect: start Rust, press F1, enter client.connect 194.93.2.62:25105 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://rustaria.tech/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,^t,gmrust,cs168909,ts16,^o^z,oxidation,modded

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Capacity: 100 slots.
ts16
Group limit No team may exceed 16.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start here with Facepunch's tutorial if you are new.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.
modded
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Server browser: listed under Europe.

Other

oxidation
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.