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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,599online PAX34,406playing OCC2,900with players WIPED 3H68
VANVanilla traffic
Callsign

CLS839=

[Rust.kz] Classic

Online EU 89.218.13.144:28015 checked 8m ago

weekly wipes vanillaoxide
Clearance · join
Players now 0/ 500 0% full
7-day average12peak 72
Rank#839top 4% · #370 in EU
Last wipe5d agoweekly schedule
Next wipe1d 8hThu 29 Oct, 14:28 UTC
Track history

Players

AveragePeak
01020304006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

025507510006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 29 October, 14:28 UTC, in 1d 8h.

Every Thursday at 14:28 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak49players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. 1d 8hThu 29 Oct, 14:28 UTC
  2. 8d 13hThu 5 Nov, 19:00 UTCFW
  3. 15d 8hThu 12 Nov, 14:28 UTC
  4. 22d 8hThu 19 Nov, 14:28 UTC
  5. 29d 8hThu 26 Nov, 14:28 UTC
  6. 36d 13hThu 3 Dec, 19:00 UTCFW
  7. 43d 8hThu 10 Dec, 14:28 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:28 UTC5d ago 72 – running 3
Thu 15 Oct, 14:28 UTC12d ago 39 halved by day 3 7 days 10
Thu 8 Oct, 14:28 UTC19d ago 37 halved by day 4 7 days 10
Thu 1 Oct, 17:54 UTC FW26d ago 29 halved by day 4 6.9 days 3
Thu 24 Sep, 14:32 UTC33d ago 52 halved by day 4 7.1 days 5
Thu 17 Sep, 14:28 UTC40d ago 49 halved by day 4 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 248/275
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 322 on average Rustoria.co - EU Main
    Players 21/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 321 on average Rusty Moose |EU Main|
    Players 16/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 37/100
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 231 on average Rustafied.com - EU Main
    Players 14/100
  6. 06COM
    Callsign MGC010EU · groups of 100+ · 1x · weekly · 213 on average Magic Rust — Main | Kлaccикa x1 | Pyccкий
    Players 30/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [Rust.kz] Classic appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [Rust.kz] Classic: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.

How should you read the tags on [Rust.kz] Classic?

The game's server browser reads these tags from [Rust.kz] Classic: gmvanilla (Game mode): Vanilla survival is the mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): The server browser lists it under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs [Rust.kz] Classic?

The rust.kz hostname on [Rust.kz] Classic also appears on 1 other server we track, which points to one operator behind them.

Wipe Schedule

What should you expect on [Rust.kz] Classic when wipe day lands?

At their busiest, recent wipes averaged 49 players. The peak on the latest wipe came 2 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 4 the crowd dropped below half where it did not hold.

When does [Rust.kz] Classic wipe?

[Rust.kz] Classic runs on a every Thursday at 14:28 UTC wipe rhythm. Thursday 29 October at 14:28 UTC is when the next wipe falls due. 5 days 15 hours since this world was made. A weekly wipe schedule is published in its tags.

Location and Status

How reliable is [Rust.kz] Classic, and is it online now?

Right now [Rust.kz] Classic is online. By its own uptime figure, the last restart was roughly 20 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on [Rust.kz] Classic?

Confirmed for [Rust.kz] Classic: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [Rust.kz] Classic?

Server fps held an average of 92 across the last 48 hours, never below 71. Peak entity count: 101,579, covering buildings, deployables and all else in the world. Peak memory use: 3,366 MB. Players feel lag when fps drops and the entity count climbs.

Where does [Rust.kz] Classic sit?

In Europe, under its EU tag, is where [Rust.kz] Classic lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 89.218.13.144:28015.

Population

Is [Rust.kz] Classic busy?

Tracking [Rust.kz] Classic: 0 of 500 slots filled. Over seven days: average 12, peak 72 players. Busiest window in 48 hours: 11:00 UTC, 28 players on average.

What rank does [Rust.kz] Classic carry among Rust servers?

Top 4% of all ranked servers and #370 in Europe: [Rust.kz] Classic ranks #839 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [Rust.kz] Classic?

Nothing in [Rust.kz] Classic's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Plugins on it: Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for [Rust.kz] Classic?

A procedural map of size 3,650 runs on [Rust.kz] Classic, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

Connect

Which steps join [Rust.kz] Classic?

Open the console in Rust with F1 after starting the game, then type client.connect 89.218.13.144:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/STJwd78hZz.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp500
Max players Slots: 500.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.