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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,836online PAX72,948playing OCC3,667with players WIPED 3H218
VANVanilla traffic
Callsign

PPO4077=

Pop_Rust_Classic

Online 87.224.251.94:39998 checked 10m ago

monthly wipes vanillaoxide
Clearance · join
Players now 3/ 200 2% full
7-day average0peak 5
Rank#4,077top 18%
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

01020304014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

wipe-day peak7players, last three wipes

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW27d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 419/450
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 215 on average Rusty Moose |EU Monthly|
    Players 263/300
  3. 03COM
    Callsign FCP016EU · groups of 8+ · monthly · 169 on average [EU East] Facepunch 4
    Players 93/350
  4. 04COM
    Callsign FCP016EU · groups of 8+ · monthly · 161 on average [EU] Facepunch 1
    Players 147/400
  5. 05COM
    Callsign RST010NA · groups of 16+ · monthly · 128 on average Rustopia.gg - US Large
    Players 49/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 127 on average Rustafied.com - EU Long - Large
    Players 85/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Pop_Rust_Classic?

These Rust Tracker lists carry Pop_Rust_Classic: Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Pop_Rust_Classic carry, and what do they mean?

The game's server browser reads these tags from Pop_Rust_Classic: gmrust (Game mode): Rust survival, standard mode; mp200 (Max players): 200 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^o (Oxide): Plugin framework confirmed: Oxide (uMod). The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Pop_Rust_Classic on wipe day?

At their busiest, recent wipes averaged 7 players. The peak on the latest wipe came 23 hours after it.

On what schedule does Pop_Rust_Classic wipe?

The only wipe at Pop_Rust_Classic is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 18 hours since this world was made. Tags list a monthly wipe schedule.

Server Details

Is Pop_Rust_Classic up, and how does its uptime hold?

Pop_Rust_Classic is up and online at this moment. By its own uptime figure, the last restart was roughly 40 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on Pop_Rust_Classic?

Rust network protocol 2635 and build 168909 on Windows is what Pop_Rust_Classic runs. The same protocol is required to join, and Steam updates it for you.

Is Pop_Rust_Classic holding performance?

Average server fps over the last 48 hours: 40, with a low of 28. Peak entity count: 122,507, covering buildings, deployables and all else in the world. Memory peaked at 4,360 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Pop_Rust_Classic in?

Nothing on region from Pop_Rust_Classic; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 87.224.251.94:39998.

Population

What is the player count on Pop_Rust_Classic?

Slots 200; players on board 3: that is Pop_Rust_Classic now. Peak of 5 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 11:00 UTC, averaging 4 players.

What rank does Pop_Rust_Classic carry among Rust servers?

On player hours over seven days, Pop_Rust_Classic ranks #4,077, inside the top 18% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Pop_Rust_Classic?

Nothing in Pop_Rust_Classic's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. Oxide plugins run on it. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

What map is Pop_Rust_Classic on?

A procedural map of size 4,500 runs on Pop_Rust_Classic, generated by the game from seed 1189436084. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join Pop_Rust_Classic?

Open the console in Rust with F1 after starting the game, then type client.connect 87.224.251.94:39998. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://t.me/rust_pve.

Transponder codes

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp200
Max players 200 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.