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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,605online PAX35,310playing OCC2,870with players WIPED 3H58
MODModded traffic
Callsign

NMA15915

My Server Name

Offline 85.93.41.58:28015 checked 25d ago

teams off moddedoxidehardcore
Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,915top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign THL021no group limit · 8 on average TheLastOfRust Hardcore PvE Zombie Survival
    Players 4/100
  2. 02MOD
    Callsign NKK026NA · no group limit · biweekly · 3 on average Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
    Players 2/50
  3. 03MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
    Players 1/50
  4. 04MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
    Players 0/50
  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
    Players 1/100
  6. 06MOD
    Callsign SHC102no group limit · 159 on average ShockRust | Blue | NoLimit
    Players 46/500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show My Server Name?

These Rust Tracker lists carry My Server Name: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Which tags does My Server Name carry, and what do they mean?

These tags are published by My Server Name for the game's server browser to read: gmhardcore (Game mode): Ruleset: hardcore, which is harsher; mp500 (Max players): 500 slots on this server; ts0 (Group limit): No teams — the setting is off; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does My Server Name wipe?

My Server Name's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 20 hours since this world was made.

Location and Status

How reliable is My Server Name, and is it online now?

Offline now, My Server Name was last seen 25 days 18 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 2 October 2026.

What Rust version is My Server Name on?

Rust network protocol 2634 and build 166586 on Windows is what My Server Name runs. The same protocol is required to join, and Steam updates it for you.

Where does My Server Name sit?

No region is published by My Server Name. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.93.41.58:28015.

Population

How many players are on My Server Name right now?

Last seen 25 days 18 hours ago; My Server Name is offline at present.

Where does My Server Name sit in the server rankings?

Seven-day player hours put My Server Name at #15,915, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on My Server Name?

The name of My Server Name carries no gather rate. No group limit appears. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on My Server Name?

A procedural map runs on My Server Name, generated by the game.

Connect

What is the way to join My Server Name?

To connect: start Rust, press F1, enter client.connect 85.93.41.58:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,gmhardcore,cs166586,ts0,^o^z

Game

gmhardcore
Game mode Ruleset: hardcore, which is harsher.
mp500
Max players 500 slots on this server.
ts0
Group limit No teams — the setting is off.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build: 166586.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.