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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H7
COMCommunity traffic
Callsign

CRT13764

Creative / Build

Offline 85.76.105.173:28015 checked 21d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,764top 62%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 13/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 1 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 5/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 113 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 269/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 76/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 35/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Creative / Build?

On Rust Tracker, Creative / Build sits in these lists: Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Creative / Build?

Listed for the server browser to read, Creative / Build publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Creative / Build?

The record holds too few of Creative / Build's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 22 hours.

Server Details

Is Creative / Build up, and how does its uptime hold?

Tracking shows Creative / Build offline as of now, last seen 21 days 21 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 6 October 2026.

Which Rust version is confirmed on Creative / Build?

Confirmed for Creative / Build: Rust network protocol 2634 and build 166652, Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Creative / Build in?

Region: none published by Creative / Build. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 85.76.105.173:28015.

Population

What is the player count on Creative / Build?

Offline now for Creative / Build, last seen 21 days 21 hours ago.

How does Creative / Build compare in the rankings?

Seven-day player hours put Creative / Build at #13,764, within the top 62% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Creative / Build?

Nothing in Creative / Build's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Creative / Build?

A procedural map runs on Creative / Build, generated by the game.

Connect

How do you get onto Creative / Build?

Open the console in Rust with F1 after starting the game, then type client.connect 85.76.105.173:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.