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IceSparks Server
Online 83.223.207.138:28600 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
Coming wipes
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 35d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 01:31 UTC7d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 363/525
-
02COMPlayers 279/350
-
03COMPlayers 143/350
-
04COMPlayers 210/400
-
05COMPlayers 127/200
-
06COMPlayers 142/225
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show IceSparks Server?
On Rust Tracker, IceSparks Server sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on IceSparks Server?
These tags are published by IceSparks Server for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^q (Premium): Join only if you have Rust's premium status. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on IceSparks Server when wipe day lands?
Recent wipes averaged a peak of 2 players. 37 hours after the latest wipe, the crowd peaked.
On what schedule does IceSparks Server wipe?
The only wipe at IceSparks Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 7 days 19 hours. Its tags carry a monthly wipe schedule.
Server Details
How reliable is IceSparks Server, and is it online now?
Right now IceSparks Server is online. About 5 days 21 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust build is IceSparks Server running?
Confirmed for IceSparks Server: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on IceSparks Server?
Server fps held an average of 35 across the last 48 hours, never below 6. Peak entity count: 99,895, covering buildings, deployables and all else in the world. Memory peaked at 3,361 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does IceSparks Server sit?
No region is published by IceSparks Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 83.223.207.138:28600.
Population
Is IceSparks Server busy?
IceSparks Server is at 0 players, capacity 125. Over seven days: average 0, peak 2 players. At 00:00 UTC it drew its highest average of the last 48 hours: 0 players.
What rank does IceSparks Server carry among Rust servers?
Seven-day player hours put IceSparks Server at #7,302, within the top 33% of all ranked servers.
Settings
Which settings and rules are confirmed on IceSparks Server?
The name of IceSparks Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. Join only if you have Rust's premium status. On: VAC, Valve's anti-cheat.
Which map is confirmed for IceSparks Server?
A procedural map of size 4,000 runs on IceSparks Server, generated by the game from seed 2147483647. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto IceSparks Server?
To connect: start Rust, press F1, enter client.connect 83.223.207.138:28600 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status.
Server tags
What each one means.
Published as mp125,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8
Game
gmvanilla
mp125
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.