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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,801online PAX78,222playing OCC3,772with players WIPED 3H109
VANVanilla traffic
Callsign

ICS7302=

IceSparks Server

Online 83.223.207.138:28600 checked 11m ago

monthly wipes vanillapremium
Clearance · join
Players now 0/ 125 0% full
7-day average0peak 2
Rank#7,302top 33%
Last wipe7d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Oct23 Oct25 Oct26 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 01:31 UTC7d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 363/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 214 on average Rusty Moose |EU Monthly|
    Players 279/350
  3. 03COM
    Callsign FCP016EU · groups of 8+ · monthly · 176 on average [EU East] Facepunch 4
    Players 143/350
  4. 04COM
    Callsign FCP016EU · groups of 8+ · monthly · 159 on average [EU] Facepunch 1
    Players 210/400
  5. 05COM
    Callsign RST010NA · groups of 16+ · monthly · 135 on average Rustopia.gg - US Large
    Players 127/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · monthly · 128 on average Rustafied.com - EU Long - Large
    Players 142/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show IceSparks Server?

On Rust Tracker, IceSparks Server sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on IceSparks Server?

These tags are published by IceSparks Server for the game's server browser to read: gmvanilla (Game mode): Game mode: vanilla survival; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^q (Premium): Join only if you have Rust's premium status. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on IceSparks Server when wipe day lands?

Recent wipes averaged a peak of 2 players. 37 hours after the latest wipe, the crowd peaked.

On what schedule does IceSparks Server wipe?

The only wipe at IceSparks Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 7 days 19 hours. Its tags carry a monthly wipe schedule.

Server Details

How reliable is IceSparks Server, and is it online now?

Right now IceSparks Server is online. About 5 days 21 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is IceSparks Server running?

Confirmed for IceSparks Server: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on IceSparks Server?

Server fps held an average of 35 across the last 48 hours, never below 6. Peak entity count: 99,895, covering buildings, deployables and all else in the world. Memory peaked at 3,361 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does IceSparks Server sit?

No region is published by IceSparks Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 83.223.207.138:28600.

Population

Is IceSparks Server busy?

IceSparks Server is at 0 players, capacity 125. Over seven days: average 0, peak 2 players. At 00:00 UTC it drew its highest average of the last 48 hours: 0 players.

What rank does IceSparks Server carry among Rust servers?

Seven-day player hours put IceSparks Server at #7,302, within the top 33% of all ranked servers.

Settings

Which settings and rules are confirmed on IceSparks Server?

The name of IceSparks Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. Join only if you have Rust's premium status. On: VAC, Valve's anti-cheat.

Which map is confirmed for IceSparks Server?

A procedural map of size 4,000 runs on IceSparks Server, generated by the game from seed 2147483647. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto IceSparks Server?

To connect: start Rust, press F1, enter client.connect 83.223.207.138:28600 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp125
Max players Slots: 125.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Mods and access

^q
Premium Join only if you have Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.