Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,866online PAX96,383playing OCC4,096with players WIPED 3H157
MODModded traffic
Callsign

IMP4171=

Imperfect World - HARDCORE MODE PVE

Online 83.147.29.183:28015 checked 13m ago

teams off moddedoxidehardcore
Clearance · join
Players now 1/ 50 2% full
7-day average0peak 3
Rank#4,171top 19%
Last wipe25d agono schedule published
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h.

The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:54 UTC FW25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign THL021no group limit · 9 on average TheLastOfRust Hardcore PvE Zombie Survival
    Players 5/100
  2. 02MOD
    Callsign NKK026NA · no group limit · biweekly · 3 on average Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
    Players 2/50
  3. 03MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
    Players 4/50
  4. 04MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
    Players 2/50
  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
    Players 0/100
  6. 06MOD
    Callsign SHC102no group limit · 162 on average ShockRust | Blue | NoLimit
    Players 220/500
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Imperfect World - HARDCORE MODE PVE?

Modded servers, tracked live — the Rust Tracker lists that include Imperfect World - HARDCORE MODE PVE. It comes up under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

What do the tags mean that Imperfect World - HARDCORE MODE PVE is listed under?

Listed for the server browser to read, Imperfect World - HARDCORE MODE PVE publishes these tags: gmhardcore (Game mode): Ruleset: hardcore, which is harsher; mp50 (Max players): Slots: 50; ts0 (Group limit): Teams: off; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Imperfect World - HARDCORE MODE PVE on wipe day?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 1 hours after it.

On what schedule does Imperfect World - HARDCORE MODE PVE wipe?

The only wipe at Imperfect World - HARDCORE MODE PVE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 25 days 23 hours.

Server Details

Is Imperfect World - HARDCORE MODE PVE up, and how does its uptime hold?

Tracking shows Imperfect World - HARDCORE MODE PVE online as of now. By its own uptime figure, the last restart was roughly 4 days 21 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Imperfect World - HARDCORE MODE PVE on?

Rust network protocol 2635 and build 168909 on Windows is what Imperfect World - HARDCORE MODE PVE runs. Steam updates it for you; your game must share the protocol to join.

Is Imperfect World - HARDCORE MODE PVE holding performance?

For the last 48 hours it averaged 71 server fps; the floor was 63. Peak entity count: 113,448, covering buildings, deployables and all else in the world. It drew as much as 5,285 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Imperfect World - HARDCORE MODE PVE hosted in?

No region is published by Imperfect World - HARDCORE MODE PVE. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 83.147.29.183:28015.

Player Count

How many players are on Imperfect World - HARDCORE MODE PVE right now?

Imperfect World - HARDCORE MODE PVE is at 1 players, capacity 50. Seven-day average 0 players; peak 3. Busiest window in 48 hours: 22:00 UTC, 3 players on average.

How does Imperfect World - HARDCORE MODE PVE compare in the rankings?

Seven-day player hours put Imperfect World - HARDCORE MODE PVE at #4,171, within the top 19% of all ranked servers.

Settings

Which settings and rules are confirmed on Imperfect World - HARDCORE MODE PVE?

The name of Imperfect World - HARDCORE MODE PVE carries no gather rate. No group limit appears. hardcore is the game mode, Facepunch's most punishing mode. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is Imperfect World - HARDCORE MODE PVE on?

Generated by the game, the procedural map on Imperfect World - HARDCORE MODE PVE measures 4,250.

Connect

What is the way to join Imperfect World - HARDCORE MODE PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 83.147.29.183:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to http://dirtydevver.uk/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Ruleset: hardcore, which is harsher.
mp50
Max players Slots: 50.
ts0
Group limit Teams: off.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.