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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,749online PAX55,156playing OCC3,381with players WIPED 3H134
COMCommunity traffic
Callsign

CRT16145

Creative / Build

Offline 82.12.223.50:28015 checked 33d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,145top 71%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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  2. 02COM
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  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 114 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 162/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 186/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
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  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Creative / Build?

Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live — the Rust Tracker lists that include Creative / Build. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Creative / Build is listed under?

These tags are published by Creative / Build for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Creative / Build?

Creative / Build's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 33 days 23 hours since this world was made.

Location and Status

How reliable is Creative / Build, and is it online now?

Offline: Creative / Build confirmed offline, last seen 33 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 24 September 2026.

What Rust version is Creative / Build on?

Confirmed for Creative / Build: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.

What location is Creative / Build hosted in?

Nothing on region from Creative / Build; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.12.223.50:28015.

Player Count

How many players are on Creative / Build right now?

Offline now for Creative / Build, last seen 33 days 21 hours ago.

How does Creative / Build compare in the rankings?

Top 71% of all ranked servers, and #16,145 on seven-day player hours: Creative / Build.

Settings

Which settings and rules are confirmed on Creative / Build?

The name of Creative / Build carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Creative / Build?

Generated by the game: the procedural map on Creative / Build.

Connect

Which steps join Creative / Build?

To connect: start Rust, press F1, enter client.connect 82.12.223.50:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp1
Max players Slots: 1.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.