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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,859online PAX101,852playing OCC3,917with players WIPED 3H538
MODModded traffic
Callsign

SRN8144=

sran' inc. | pump1kk

Online 80.242.59.137:35120 checked 6m ago

moddedcarbon
Clearance · join
Players now 1/ 1000 0% full
7-day average0peak 1
Rank#8,144top 37%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75105:0008:0010:0013:0015:0018:00

Hourly average and peak, UTC.

Server performance

025507510005:0008:0010:0013:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 12:01 UTC4d ago 1 – running 1
Sun 11 Oct, 11:48 UTC18d ago 3 halved by day 1 14 days 0
Sat 10 Oct, 10:53 UTC19d ago 3 – 1 days 0
Tue 6 Oct, 09:15 UTC23d ago 1 held half 4.1 days 0
Fri 2 Oct, 20:14 UTC26d ago 1 held half 3.5 days 0
Thu 1 Oct, 17:41 UTC FW28d ago 1 – 1.1 days 0
Tue 29 Sep, 14:02 UTC30d ago 1 held half 2.2 days 0
Wed 23 Sep, 18:45 UTC36d ago 8 halved by day 2 5.8 days 6
Mon 21 Sep, 18:00 UTC38d ago 2 held half 2 days 0
Fri 18 Sep, 07:32 UTC41d ago 1 halved by day 1 3.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does sran' inc. | pump1kk appear in Rust Tracker lists and filters?

These Rust Tracker lists carry sran' inc. | pump1kk: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on sran' inc. | pump1kk?

The game's server browser reads these tags from sran' inc. | pump1kk: gmrust (Game mode): Standard survival mode for Rust; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind sran' inc. | pump1kk?

A sranrust.ru hostname is published by sran' inc. | pump1kk, as it is by 14 other servers we track; same operator, most likely.

Wipe Times

What happens on sran' inc. | pump1kk on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. The fall below half came by day 1 where it did not hold.

Which wipe times are confirmed for sran' inc. | pump1kk?

Wipe times at sran' inc. | pump1kk are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 18 days 8 hours.

Server Details

Is sran' inc. | pump1kk up, and how does its uptime hold?

Tracking shows sran' inc. | pump1kk online as of now. About 1 hours ago it restarted last, based on reported uptime. 9% uptime over the last 7 full days, with 15 of 168 hours up. The first sighting by Rust Tracker was 14 September 2026.

What Rust version is sran' inc. | pump1kk on?

Confirmed for sran' inc. | pump1kk: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does sran' inc. | pump1kk run?

For the last 48 hours it averaged 35 server fps; the floor was 10. Peak entity count: 61,184, covering buildings, deployables and all else in the world. It drew as much as 3,372 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does sran' inc. | pump1kk sit?

Nothing on region from sran' inc. | pump1kk; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 80.242.59.137:35120.

Population

What is the player count on sran' inc. | pump1kk?

Tracking sran' inc. | pump1kk: 1 of 1,000 slots filled. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 11:00 UTC, averaging 1 players.

Where does sran' inc. | pump1kk sit in the server rankings?

Seven-day player hours put sran' inc. | pump1kk at #8,144, within the top 37% of all ranked servers.

Settings

Which settings and rules are confirmed on sran' inc. | pump1kk?

No gather rate appears in sran' inc. | pump1kk's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Off: VAC, Valve's anti-cheat.

Which map is loaded on sran' inc. | pump1kk?

A procedural map of size 4,500 runs on sran' inc. | pump1kk, generated by the game from seed 576234. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: SRAN MAP.

Connect

How do you get onto sran' inc. | pump1kk?

Open the console in Rust with F1 after starting the game, then type client.connect 80.242.59.137:35120. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://discord.com/invite/sran.

Transponder codes

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival mode for Rust.
mp1000
Max players Capacity: 1,000 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.