SRN3894=
sran' inc. | MAIN
Online 80.242.59.137:35000 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
Coming wipes
- 6d 21hThu 5 Nov, 19:00 UTCFW
- 34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:56 UTC FW28d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 55/500
-
02MODPlayers 134/100
-
03MODPlayers 94/225
-
04MODPlayers 33/700
-
05MODPlayers 105/700
-
06MODPlayers 339/350
Quick answers
From the figures on this page.
Filters
Where does sran' inc. | MAIN appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include sran' inc. | MAIN. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on sran' inc. | MAIN?
Listed for the server browser to read, sran' inc. | MAIN publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1000 (Max players): Capacity: 1,000 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Which operator runs sran' inc. | MAIN?
A sranrust.ru hostname is published by sran' inc. | MAIN, as it is by 14 other servers we track; same operator, most likely.
Wipe Times
What should you expect on sran' inc. | MAIN when wipe day lands?
The average peak across recent wipes: 3 players. The peak on the latest wipe came 44 hours after it.
When does sran' inc. | MAIN wipe?
The only wipe at sran' inc. | MAIN is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 28 days 2 hours.
Server Details
What is the uptime on sran' inc. | MAIN, and is it online?
Tracking shows sran' inc. | MAIN online as of now. About 15 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is sran' inc. | MAIN on?
Rust network protocol 2635 and build 168909 on Windows is what sran' inc. | MAIN runs. To join, your game must be on the same protocol; Steam handles the update.
Is sran' inc. | MAIN holding performance?
Average server fps over the last 48 hours: 34, with a low of 3. Maximum entities carried: 293,573, from buildings and deployables to everything else. It drew as much as 6,083 MB of memory. Players feel lag when fps drops and the entity count climbs.
Where does sran' inc. | MAIN sit?
No region is published by sran' inc. | MAIN. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 80.242.59.137:35000.
Population
Is sran' inc. | MAIN busy?
sran' inc. | MAIN is at 1 players, capacity 1,000. Seven-day average 1 players; peak 5. At 16:00 UTC it drew its highest average of the last 48 hours: 2 players.
Where does sran' inc. | MAIN sit in the server rankings?
Seven-day player hours put sran' inc. | MAIN at #3,894, within the top 17% of all ranked servers.
Settings
Which settings and rules are confirmed on sran' inc. | MAIN?
No gather rate appears in sran' inc. | MAIN's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Carbon. Off: VAC, Valve's anti-cheat.
Which map is confirmed for sran' inc. | MAIN?
Generated by the game from seed 676767, the procedural map on sran' inc. | MAIN measures 6,000. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: SRAN MAP.
Connect
Which steps join sran' inc. | MAIN?
Open the console in Rust with F1 after starting the game, then type client.connect 80.242.59.137:35000. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/sran.
Server tags
What each one means.
Published as mp1000,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp1000
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.