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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,836online PAX72,948playing OCC3,667with players WIPED 3H218
MODModded traffic
Callsign

CLF3853=

California | Build Server

Online NA 76.133.251.206:29015 checked 6m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 2/ 50 4% full
7-day average1peak 5
Rank#3,853top 17% · #646 in NA
Last wipe27d agomonthly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h.

The force wipe · high confidence

usual gap14.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2.5

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctThu 1 OctThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:28 UTC6d ago 3 – running 0
Thu 1 Oct, 18:12 UTC FW27d ago 1 halved by day 4 21.6 days 0
Thu 24 Sep, 05:29 UTC35d ago 2 halved by day 1 7.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 3/200
  2. 02MOD
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    Players 5/100
  3. 03MOD
    Callsign TRB625NA · groups of 16+ · monthly · 1 on average TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!
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  4. 04MOD
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    Players 56/999
  5. 05MOD
    Callsign INT161NA · groups of 8+ · 13 on average Intoxicated US Sandbox - Creative | Build | Noclip
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  6. 06MOD
    Callsign TGT016NA · groups of 8+ · 2 on average Together We Rust | Build Server
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does California | Build Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry California | Build Server: Modded servers, tracked live, Build, creative and sandbox servers and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does California | Build Server carry, and what do they mean?

The game's server browser reads these tags from California | Build Server: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): In the server browser it is listed under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on California | Build Server when wipe day lands?

At their busiest, recent wipes averaged 2 players. 38 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2.5 the crowd dropped below half where it did not hold.

On what schedule does California | Build Server wipe?

Once a month is the wipe rate at California | Build Server, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 19 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

What is the uptime on California | Build Server, and is it online?

Right now California | Build Server is online. The uptime it reports puts the last restart about 5 days 23 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is California | Build Server on?

Rust network protocol 2635 and build 168909 on Linux is what California | Build Server runs. Steam updates it for you; your game must share the protocol to join.

Is California | Build Server holding performance?

For the last 48 hours it averaged 238 server fps; the floor was 223. Maximum entities carried: 14,871, from buildings and deployables to everything else. It drew as much as 2,447 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is California | Build Server in?

In North America, under its NA tag, is where California | Build Server lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 76.133.251.206:29015.

Population

How many players are on California | Build Server right now?

California | Build Server is at 2 players, capacity 50. Peak of 5 in the last seven days, average 1 players. At 23:00 UTC it drew its highest average of the last 48 hours: 3 players.

How does California | Build Server compare in the rankings?

Seven-day player hours: #3,853 overall for California | Build Server, top 17% of ranked servers, #646 in North America.

Map and Rules

Which settings and rules are confirmed on California | Build Server?

No gather rate appears in California | Build Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for California | Build Server?

A procedural map of size 4,500 runs on California | Build Server, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join California | Build Server?

To connect: start Rust, press F1, enter client.connect 76.133.251.206:29015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/t77M3yAgKu.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it is listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.