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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,795online PAX71,386playing OCC3,684with players WIPED 3H118
VANVanilla traffic
Callsign

PRS16817

Pristine_test 11

Offline NA 75.152.124.190:28025 checked 28d ago

biweekly wipes vanillaoxidepremium
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,817top 70% · #1681 in NA
Last wipe31d agobiweekly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.

The force wipe · high confidence

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 10d 6hSun 8 Nov, 03:46 UTC
  3. 24d 6hSun 22 Nov, 03:46 UTC
  4. 35d 21hThu 3 Dec, 19:00 UTCFW
  5. 38d 6hSun 6 Dec, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC31d ago 0 – running 0
Sat 26 Sep, 16:53 UTC32d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Pristine_test 11 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Pristine_test 11: Community servers, no tags, North America: live server tracking and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the tags mean that Pristine_test 11 is listed under?

The game's server browser reads these tags from Pristine_test 11: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^q (Premium): Join only if you have Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Pristine_test 11 on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Pristine_test 11 wipe?

The prediction for Pristine_test 11 follows its tag, as too few wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 31 days 17 hours since this world was made. Tags list a wipe schedule of every two weeks.

Location and Status

How reliable is Pristine_test 11, and is it online now?

Offline: Pristine_test 11 confirmed offline, last seen 28 days 3 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 20 September 2026.

What Rust version is Pristine_test 11 on?

Confirmed for Pristine_test 11: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.

What location is Pristine_test 11 hosted in?

In North America, under its NA tag, is where Pristine_test 11 lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 75.152.124.190:28025.

Population

What is the player count on Pristine_test 11?

Offline now for Pristine_test 11, last seen 28 days 3 hours ago.

What rank does Pristine_test 11 carry among Rust servers?

Seven-day player hours: #16,817 overall for Pristine_test 11, top 70% of ranked servers, #1,681 in North America.

Settings

Which settings and rules are confirmed on Pristine_test 11?

The name of Pristine_test 11 carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. Oxide plugins run on it. It uses the word vanilla for itself: as Facepunch ships it: rates, kits and rules are unchanged. Join only if you have Rust's premium status. VAC is on, Valve's anti-cheat.

What map is Pristine_test 11 on?

Generated by the game from seed 333930437, the procedural map on Pristine_test 11 measures 3,750. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Pristine_test 11?

To connect: start Rust, press F1, enter client.connect 75.152.124.190:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. Join only if you have Rust's premium status. The server's website: https://discord.com/invite/gHS4jpZEWr.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^q
Premium Join only if you have Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.