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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,847online PAX98,341playing OCC3,870with players WIPED 3H535
COMCommunity traffic
Callsign

CRT15839

Creative / Build

Offline 68.190.159.113:28025 checked 30d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,839top 66%
Last wipe30d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 8/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 2 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 1/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 117 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 169/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 91 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 126/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 22/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 1/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Creative / Build appear in Rust Tracker lists and filters?

Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live — the Rust Tracker lists that include Creative / Build. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Creative / Build?

The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Creative / Build?

Too few wipes on record for Creative / Build to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 30 days 10 hours since this world was made.

Location and Status

What is the uptime on Creative / Build, and is it online?

Tracking shows Creative / Build offline as of now, last seen 30 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 29 September 2026.

Which Rust build is Creative / Build running?

Confirmed for Creative / Build: Rust network protocol 2633 and build 165217, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is Creative / Build in?

Region: none published by Creative / Build. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 68.190.159.113:28025.

Population

What is the player count on Creative / Build?

Offline now for Creative / Build, last seen 30 days 9 hours ago.

What rank does Creative / Build carry among Rust servers?

Top 66% of all ranked servers, and #15,839 on seven-day player hours: Creative / Build.

Map and Rules

Which settings and rules are confirmed on Creative / Build?

Nothing in Creative / Build's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Creative / Build?

Procedural map on Creative / Build, made by the game.

Connect

What is the way to join Creative / Build?

Open the console in Rust with F1 after starting the game, then type client.connect 68.190.159.113:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.