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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,811online PAX70,411playing OCC3,728with players WIPED 3H140
COMCommunity traffic
Callsign

CRT13551

Creative / Build

Offline 67.149.25.41:28015 checked 17d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,551top 61%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct14 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 5/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 1 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 2/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 111 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 157/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 88 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 133/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 51 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 27/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 35 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 29/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Creative / Build?

These Rust Tracker lists carry Creative / Build: Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Creative / Build is listed under?

The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

When does Creative / Build wipe?

The record holds too few of Creative / Build's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 17 days 22 hours since this world was made.

Location and Status

Is Creative / Build up, and how does its uptime hold?

Offline now, Creative / Build was last seen 17 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 9 October 2026.

Which Rust build is Creative / Build running?

Rust network protocol 2634 and build 167398 is the build on Creative / Build; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is Creative / Build in?

No region is published by Creative / Build. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 67.149.25.41:28015.

Population

Is Creative / Build busy?

Last seen 17 days 21 hours ago; Creative / Build is offline at present.

What rank does Creative / Build carry among Rust servers?

Top 61% of all ranked servers, and #13,551 on seven-day player hours: Creative / Build.

Settings

Which settings and rules are confirmed on Creative / Build?

The name of Creative / Build carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

What map is Creative / Build on?

A procedural map runs on Creative / Build, generated by the game.

Connect

How do you get onto Creative / Build?

To connect: start Rust, press F1, enter client.connect 67.149.25.41:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.