PLT15150
PlotWorld Dev | Persistent Bases
Offline 66.70.181.82:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 1,291/2000
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02MODPlayers 351/425
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03MODPlayers 145/400
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04MODPlayers 121/200
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05MODPlayers 74/400
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06MODPlayers 42/75
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show PlotWorld Dev | Persistent Bases?
Modded servers, tracked live and Build, creative and sandbox servers — the Rust Tracker lists that include PlotWorld Dev | Persistent Bases. On the server list, these filters bring it up: Type: Modded; Server tag: Minigames ^e, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does PlotWorld Dev | Persistent Bases carry, and what do they mean?
Listed for the server browser to read, PlotWorld Dev | Persistent Bases publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Team limit is 8, the game default; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): This server runs game build 161125; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^k (Build server): Base design and practice; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for PlotWorld Dev | Persistent Bases?
The record holds too few of PlotWorld Dev | Persistent Bases's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 65 days 17 hours since this world was made.
Location and Status
How reliable is PlotWorld Dev | Persistent Bases, and is it online now?
Tracking shows PlotWorld Dev | Persistent Bases offline as of now, last seen 43 days 21 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on PlotWorld Dev | Persistent Bases?
Rust network protocol 2632 and build 161125 on Linux is what PlotWorld Dev | Persistent Bases runs. Steam updates it for you; your game must share the protocol to join.
What location is PlotWorld Dev | Persistent Bases hosted in?
Region: none published by PlotWorld Dev | Persistent Bases. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 66.70.181.82:28015.
Player Count
What is the player count on PlotWorld Dev | Persistent Bases?
Offline: PlotWorld Dev | Persistent Bases, last seen 43 days 21 hours ago.
What rank does PlotWorld Dev | Persistent Bases carry among Rust servers?
Top – of all ranked servers, and #15,150 on seven-day player hours: PlotWorld Dev | Persistent Bases.
Settings
Which settings and rules are confirmed on PlotWorld Dev | Persistent Bases?
No gather rate appears in PlotWorld Dev | Persistent Bases's name. Up to 8 players per group, the game's default. minigames & battle royale is the game mode, parkour, battle royale, arenas, Bedwars. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Connect
How do you get onto PlotWorld Dev | Persistent Bases?
Open the console in Rust with F1 after starting the game, then type client.connect 66.70.181.82:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2632,^z,^y,^e,^k,gmrust,cs161125,ts8
Game
gmrust
mp20
ts8
v2632
cs161125
ptrak
$r?
Gameplay
^e
^k
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.