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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,620online PAX32,393playing OCC2,767with players WIPED 3H69
MODModded traffic
Callsign

DGF286↓

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 8m ago

weekly wipes moddedoxide
Clearance · join
Players now 22/ 250 9% full
7-day average67peak 178
Rank#286top 1%
Last wipe1d agoweekly schedule
Next wipe21hFri 30 Oct, 03:03 UTC
Track history

Players

AveragePeakWipe
05010015020006:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608006:0015:0000:0008:0017:0003:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Friday 30 October, 03:03 UTC, in 21h.

Every 2 days · medium confidence

usual gap1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak146players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 21hFri 30 Oct, 03:03 UTC
  2. 2d 21hSun 1 Nov, 03:03 UTC
  3. 4d 21hTue 3 Nov, 03:03 UTC
  4. 7d 13hThu 5 Nov, 19:00 UTCFW
  5. 8d 21hSat 7 Nov, 03:03 UTC
  6. 10d 21hMon 9 Nov, 03:03 UTC
  7. 12d 21hWed 11 Nov, 03:03 UTC
  8. 14d 21hFri 13 Nov, 03:03 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC1d ago – – running 20
Mon 26 Oct, 03:04 UTC3d ago 152 held half 2 days 11
Sat 24 Oct, 03:04 UTC5d ago 158 held half 2 days 5
Thu 22 Oct, 03:04 UTC7d ago 129+3 queue held half 2 days 9
Wed 21 Oct, 03:03 UTC8d ago 129+3 queue – 1 days 1
Tue 20 Oct, 03:03 UTC9d ago 84 – 1 days 0
Mon 19 Oct, 03:04 UTC10d ago 96 – 1 days 6
Sun 18 Oct, 09:38 UTC10d ago 99 – 0.7 days 6
Sat 17 Oct, 18:05 UTC11d ago 99 – 0.6 days 72
Sat 17 Oct, 03:04 UTC12d ago 99 – 0.6 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP appear in Rust Tracker lists and filters?

Modded servers, tracked live, Combat training servers, tracked live and Battlefield servers, tracked live — the Rust Tracker lists that include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 10; Average players: 50+ on average.

Which tags does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP carry, and what do they mean?

The game's server browser reads these tags from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: gmrust (Game mode): Rust survival, standard mode; mp250 (Max players): Capacity: 250 slots; ts30 (Group limit): Teams are capped at 30; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): A weekly wipe; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Training: aim and PvP practice, with loot supplied; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; modded (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who operates DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes a dogfight.online hostname. 2 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What happens on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on wipe day?

Recent wipes averaged a peak of 146 players. The peak on the latest wipe came 11 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

On what schedule does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP wipe?

The recent gap between wipes at DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is about 1 days. Friday 30 October at 03:03 UTC is when the next wipe falls due. 26 hours since this world was made. Its tags carry a weekly wipe schedule.

Location and Status

Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP up, and how does its uptime hold?

Right now DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is online. The uptime it reports puts the last restart about 6 hours ago. 160 of 168 hours up over the last 7 full days: 95% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP on?

Rust network protocol 2635 and build 168909 on Windows is what DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs. The same protocol is required to join, and Steam updates it for you.

Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP holding performance?

Server fps held an average of 58 across the last 48 hours, never below 38. Peak entity count: 17,500, covering buildings, deployables and all else in the world. It drew as much as 5,315 MB of memory. Players feel lag when fps drops and the entity count climbs.

Which location is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP in?

Region: none published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 91.244.197.135:28015.

Population

How many players are on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP right now?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is at 22 players, capacity 250. Seven-day average 67 players; peak 178. Busiest window in 48 hours: 13:00 UTC, 156 players on average.

Where does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP sit in the server rankings?

Seven-day player hours put DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #286, within the top 1% of all ranked servers.

Settings

Which settings and rules are confirmed on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP carries no gather rate. 30 players is the group cap. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is procedural, size 6,000, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: DOGFIGHT 2.0.

How to Join

Which steps join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

To connect: start Rust, press F1, enter client.connect 91.244.197.135:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://t.me/dogfightonline.

Transponder codes

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode Rust survival, standard mode.
mp250
Max players Capacity: 250 slots.
ts30
Group limit Teams are capped at 30.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^d
Combat training Training: aim and PvP practice, with loot supplied.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.
modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.