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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,776online PAX67,745playing OCC3,535with players WIPED 3H197
MODModded traffic
Callsign

CHL5882=

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING

Online NA 66.51.99.62:28040 checked 10m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,882top 26% · #965 in NA
Last wipe22d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 26% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h.

The force wipe · high confidence

usual gap5.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 35d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:07 UTC22d ago 2 – running 0
Thu 1 Oct, 18:00 UTC FW27d ago 2 held half 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appear in Rust Tracker lists and filters?

These Rust Tracker lists carry CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: PvE servers, tracked live, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING carry, and what do they mean?

Listed for the server browser to read, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Server browser: listed under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on wipe day?

The average peak across recent wipes: 2 players. The peak on the latest wipe came 6 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.

When does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipe?

The only wipe at CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 22 days 16 hours. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, and is it online?

CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is up and online at this moment. The uptime it reports puts the last restart about 4 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING on?

Confirmed for CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

Server fps held an average of 8 across the last 48 hours, never below 5. Maximum entities carried: 82,215, from buildings and deployables to everything else. It drew as much as 2,858 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING hosted in?

Listed in North America under NA: that is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.99.62:28040.

Population

Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING busy?

Tracking CHILLZONE - PVE | NO KILLING/STEALING/RAIDING: 0 of 50 slots filled. Seven-day average 0 players; peak 3. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 1 players.

Where does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING sit in the server rankings?

Top 26% of all ranked servers and #965 in North America: CHILLZONE - PVE | NO KILLING/STEALING/RAIDING ranks #5,882 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

No gather rate appears in CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's name. Up to 20 players per group. roleplay is the game mode, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

The map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is procedural, size 4,096, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?

To connect: start Rust, press F1, enter client.connect 66.51.99.62:28040 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/esCaNaG6kf.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^r,NA,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.