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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,847online PAX83,714playing OCC3,952with players WIPED 3H170
COMCommunity traffic
Callsign

WST6745=

Wastelands Trust No One

Online NA 66.51.99.59:28055 checked 6m ago

biweekly wipes oxide
Clearance · join
Players now 1/ 50 2% full
7-day average0peak 2
Rank#6,745top 30% · #1069 in NA
Last wipe23d agobiweekly schedule
Next wipe4d 2hSat 31 Oct, 22:56 UTC
Track history

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Saturday 31 October, 22:56 UTC, in 4d 2h.

Its biweekly schedule tag · low confidence

usual gap0.8 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 4d 2hSat 31 Oct, 22:56 UTC
  2. 8d 22hThu 5 Nov, 19:00 UTCFW
  3. 18d 2hSat 14 Nov, 22:56 UTC
  4. 32d 2hSat 28 Nov, 22:56 UTC
  5. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:56 UTC23d ago 2 – running 1
Sat 3 Oct, 02:33 UTC24d ago 4 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 50/200
  2. 02COM
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    Players 20/200
  3. 03COM
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    Players 33/200
  4. 04COM
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    Players 9/100
  5. 05COM
    Callsign RDD017NA · groups of 12+ · biweekly · 38 on average Reddit.com/r/PlayRust - US Biweekly
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  6. 06COM
    Callsign GRN016NA · groups of 8+ · biweekly · 37 on average Gringers Solo Only | Noob Friendly Oct 22
    Players 48/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Wastelands Trust No One?

These Rust Tracker lists carry Wastelands Trust No One: Community servers, no tags and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does Wastelands Trust No One carry, and what do they mean?

The game's server browser reads these tags from Wastelands Trust No One: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); NA (North America): The server browser lists it under North America. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Wastelands Trust No One when wipe day lands?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 2 hours after it.

On what schedule does Wastelands Trust No One wipe?

The schedule of Wastelands Trust No One cannot be confirmed, with too few wipes on record: the prediction follows its tag. Due on Saturday 31 October at 22:56 UTC: its next wipe. 23 days 21 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Server Details

Is Wastelands Trust No One up, and how does its uptime hold?

Right now Wastelands Trust No One is online. By its own uptime figure, the last restart was roughly 3 days 1 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 18 September 2026.

Which Rust build is Wastelands Trust No One running?

Confirmed for Wastelands Trust No One: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

Is Wastelands Trust No One holding performance?

Server fps held an average of 10 across the last 48 hours, never below 5. Buildings, deployables and the rest of the world took it to a maximum of 49,096 entities. It drew as much as 2,785 MB of memory. Players feel lag when fps drops and the entity count climbs.

What location is Wastelands Trust No One hosted in?

Listed in North America under NA: that is Wastelands Trust No One by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 66.51.99.59:28055.

Population

What is the player count on Wastelands Trust No One?

Slots 50; players on board 1: that is Wastelands Trust No One now. Peak of 2 in the last seven days, average 0 players. At 20:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does Wastelands Trust No One carry among Rust servers?

Seven-day player hours: #6,745 overall for Wastelands Trust No One, top 30% of ranked servers, #1,069 in North America.

Settings

Which settings and rules are confirmed on Wastelands Trust No One?

The name of Wastelands Trust No One carries no gather rate. 12 players is the group cap. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Wastelands Trust No One?

A procedural map of size 3,000 runs on Wastelands Trust No One, generated by the game from seed 1. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Wastelands Trust No One?

To connect: start Rust, press F1, enter client.connect 66.51.99.59:28055 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts12,^o

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts12
Group limit Teams are capped at 12.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.