FST6528=
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods
Online NA 65.28.44.27:28021 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 12:13 UTC, in 1d 15h.
Its biweekly schedule tag · low confidence
Coming wipes
- 1d 15hThu 29 Oct, 12:13 UTC
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 15d 15hThu 12 Nov, 12:13 UTC
- 29d 15hThu 26 Nov, 12:13 UTC
- 36d 22hThu 3 Dec, 19:00 UTCFW
- 43d 15hThu 10 Dec, 12:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:13 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 23:13 UTC FW25d ago | 3 | halved by day 1 | 13.5 days | 0 |
| Tue 22 Sep, 01:03 UTC35d ago | 1 | halved by day 5 | 9.9 days | 0 |
| Thu 17 Sep, 19:37 UTC40d ago | 1 | held half | 4.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 51/100
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02MODPlayers 8/40
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03MODPlayers 5/100
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04MODPlayers 2/100
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05MODPlayers 1/100
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06MODPlayers 2/100
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
On Rust Tracker, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods sits in these lists: PvE servers, tracked live, 10x Rust servers, tracked, Modded servers, tracked live, Roleplay Rust servers, tracked live and North America: live server tracking. These filters surface it on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the tags mean that Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is listed under?
The game's server browser reads these tags from Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Capacity: 100 slots; ts30 (Group limit): No team may exceed 30; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks it wipes; ^r (Roleplay): Server type: roleplay; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods when wipe day lands?
Recent wipes averaged a peak of 2 players. The peak on the latest wipe came 31 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the other cases, half the peak was lost by day 3.
When does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods wipe?
The prediction for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods follows its tag, as too few wipes are on record to confirm the schedule. Due on Thursday 29 October at 12:13 UTC: its next wipe. 12 days 8 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.
Server Details
How reliable is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, and is it online now?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is up and online at this moment. By its own uptime figure, the last restart was roughly 7 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Confirmed for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
What is performance like on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Average server fps over the last 48 hours: 64, with a low of 41. Maximum entities carried: 118,112, from buildings and deployables to everything else. It drew as much as 4,809 MB of memory. Players feel lag when fps drops and the entity count climbs.
Which location is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods in?
In North America, under its NA tag, is where Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 65.28.44.27:28021.
Player Count
What is the player count on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is at 0 players, capacity 100. Seven-day average 0 players; peak 3. Peak traffic in the last 48 hours came at 14:00 UTC, averaging 1 players.
Where does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods sit in the server rankings?
Seven-day player hours: #6,528 overall for Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, top 29% of ranked servers, #1,049 in North America.
Map and Rules
Which settings and rules are confirmed on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
The name says it: Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs 10x gather. Up to 30 players per group. It runs roleplay, jobs, roleplay rules and towns. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
A procedural map of size 4,500 runs on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, generated by the game from seed 1337. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Best modded servers.
How to Join
Which steps join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?
Open the console in Rust with F1 after starting the game, then type client.connect 65.28.44.27:28021. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/28wbCQNMFW.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^b,^r,NA,^p,gmrust,cs168909,ts30,^o^z
Game
gmrust
mp100
ts30
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.