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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,704online PAX61,057playing OCC3,258with players WIPED 3H178
MODModded traffic
Callsign

FSN3454=

Fusion 3.64 PvE|200+ Plugins|Optimized

Online 64.74.161.94:28018 checked 14m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 2/ 50 4% full
7-day average1peak 4
Rank#3,454top 16%
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h.

The force wipe · high confidence

wipe-day peak14players, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:01 UTC FW28d ago 14 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign CHT066groups of 16+ · monthly · 2 on average №[2] D2S Chaotica PvE 1000 Zombies|Raidable Bases|Monthly|Sho
    Players 4/40
  2. 02MOD
    Callsign RMN016EU · groups of 8+ · monthly · 2 on average RUMINI-Rust =|PVE|Нервы|На|Пределе|=
    Players 3/22
  3. 03MOD
    Callsign FSN017groups of 8+ · monthly · 1 on average Fusion 3.64 (test)
    Players 1/30
  4. 04MOD
    Callsign RST001groups of 8+ · biweekly · 9 on average RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 29.10
    Players 13/100
  5. 05MOD
    Callsign BLD110groups of 100+ · biweekly · 7 on average BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONS
    Players 4/200
  6. 06MOD
    Callsign GMO017EU · groups of 15+ · 25x · monthly · 6 on average EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|Shop
    Players 3/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Fusion 3.64 PvE|200+ Plugins|Optimized?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Fusion 3.64 PvE|200+ Plugins|Optimized. These filters surface it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does Fusion 3.64 PvE|200+ Plugins|Optimized carry, and what do they mean?

The game's server browser reads these tags from Fusion 3.64 PvE|200+ Plugins|Optimized: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^e (Minigames): Other minigames such as arenas, Bedwars and parkour; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on Fusion 3.64 PvE|200+ Plugins|Optimized when wipe day lands?

Recent wipes averaged a peak of 14 players. 29 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Fusion 3.64 PvE|200+ Plugins|Optimized?

Once a month is the wipe rate at Fusion 3.64 PvE|200+ Plugins|Optimized, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 28 days 5 hours since this world was made. A monthly wipe schedule is published in its tags.

Server Details

What is the uptime on Fusion 3.64 PvE|200+ Plugins|Optimized, and is it online?

Tracking shows Fusion 3.64 PvE|200+ Plugins|Optimized online as of now. By its own uptime figure, the last restart was roughly 6 hours ago. Uptime stood at 85% for the last 7 full days, 143 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

What Rust version is Fusion 3.64 PvE|200+ Plugins|Optimized on?

Rust network protocol 2635 and build 168909 is the build on Fusion 3.64 PvE|200+ Plugins|Optimized; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Fusion 3.64 PvE|200+ Plugins|Optimized?

Server fps held an average of 94 across the last 48 hours, never below 19. Buildings, deployables and the rest of the world took it to a maximum of 211,522 entities. Memory peaked at 5,491 MB. Players feel lag when fps drops and the entity count climbs.

What location is Fusion 3.64 PvE|200+ Plugins|Optimized hosted in?

Region: none published by Fusion 3.64 PvE|200+ Plugins|Optimized. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 64.74.161.94:28018.

Player Count

How many players are on Fusion 3.64 PvE|200+ Plugins|Optimized right now?

Tracking Fusion 3.64 PvE|200+ Plugins|Optimized: 2 of 50 slots filled. Peak of 4 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 03:00 UTC, averaging 2 players.

Where does Fusion 3.64 PvE|200+ Plugins|Optimized sit in the server rankings?

Seven-day player hours put Fusion 3.64 PvE|200+ Plugins|Optimized at #3,454, within the top 16% of all ranked servers.

Settings

Which settings and rules are confirmed on Fusion 3.64 PvE|200+ Plugins|Optimized?

Nothing in Fusion 3.64 PvE|200+ Plugins|Optimized's name states a gather rate. 8 players per group is the game's default, and the cap holds. minigames & battle royale is the game mode, arenas and battle royale, Bedwars and parkour. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for Fusion 3.64 PvE|200+ Plugins|Optimized?

Generated by the game from seed 138020313, the procedural map on Fusion 3.64 PvE|200+ Plugins|Optimized measures 4,500. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Fusion 3.64 PvE|200+ Plugins|Optimized?

Open the console in Rust with F1 after starting the game, then type client.connect 64.74.161.94:28018. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://fusion364.wixsite.com/rust.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^e,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^e
Minigames Other minigames such as arenas, Bedwars and parkour.
^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.