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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H14
MODModded traffic
Callsign

PRJ15373=

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON

Online 64.40.8.156:25014 checked 2h ago

weekly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe6d agoweekly schedule
Next wipe12hThu 29 Oct, 08:04 UTC
Track history

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Thursday 29 October, 08:04 UTC, in 12h.

Its weekly schedule tag · low confidence

usual gap17.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 12hThu 29 Oct, 08:04 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 14d 12hThu 12 Nov, 08:04 UTC
  4. 21d 12hThu 19 Nov, 08:04 UTC
  5. 28d 12hThu 26 Nov, 08:04 UTC
  6. 35d 23hThu 3 Dec, 19:00 UTCFW
  7. 42d 12hThu 10 Dec, 08:04 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 08:04 UTC6d ago 0 – running 0
Thu 1 Oct, 18:34 UTC FW27d ago 0 – 20.6 days 0
Thu 17 Sep, 18:15 UTC41d ago 0 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 121/100
  2. 02MOD
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    Players 183/225
  3. 03MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 19/200
  4. 04MOD
    Callsign WLL015NA · groups of 8+ · weekly · 26 on average [NA] Willjum's Solo Only | Thursday Wipes
    Players 5/100
  5. 05MOD
    Callsign WLL015EU · groups of 8+ · weekly · 25 on average [EU] Willjum's Solo Only | Thursday Wipes
    Players 15/175
  6. 06MOD
    Callsign QSS026EA · groups of 20+ · weekly · 24 on average QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Modded servers, tracked live and Roleplay Rust servers, tracked live — the Rust Tracker lists that include PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON. On the server list, these filters bring it up: Type: Modded; Server tag: Weekly ^w, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which tags does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON carry, and what do they mean?

Listed for the server browser to read, PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts100 (Group limit): Teams are capped at 100; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $rus1 (Region code): Region code for this server: us1; ^w (Weekly): A weekly wipe; ^r (Roleplay): Roleplay: yes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON publishes a theprojectlazarus.com hostname. 2 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What happens on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

The prediction for PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON follows its tag, as too few wipes are on record to confirm the schedule. Due on Thursday 29 October at 08:04 UTC: its next wipe. This world has been running 6 days 11 hours. A weekly wipe schedule is published in its tags.

Server Details

How reliable is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON, and is it online now?

PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is up and online at this moment. About 16 hours ago it restarted last, based on reported uptime. 81% uptime over the last 7 full days, with 136 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Rust network protocol 2634 and build 167781 on Linux is what PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON run?

Average server fps over the last 48 hours: 100, with a low of 100. Peak entity count: 45,303, covering buildings, deployables and all else in the world. Memory peaked at 2,550 MB. Players feel lag when fps drops and the entity count climbs.

Which location is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON in?

No region is published by PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON; region code us1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 64.40.8.156:25014.

Player Count

How many players are on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON right now?

Tracking PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON: 0 of 50 slots filled. The last seven days put it at 0 players on average.

Where does PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON sit in the server rankings?

Seven-day player hours put PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON at #15,373, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Nothing in PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON's name states a gather rate. 100 players is the group cap. It runs roleplay, roleplay rules, towns and jobs. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

What map is PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON on?

The map on PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON is procedural, size 3,000, seed 1, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name GTA 5 Mods / FPS+ / 4 Max.

Connect

Which steps join PROJECT LAZARUS LIFE | REVAMP IN PROGRESS | REOPENING SOON?

Open the console in Rust with F1 after starting the game, then type client.connect 64.40.8.156:25014. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://theprojectlazarus.com/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$rus1,v2634,^w,^r,gmvanilla,cs167781,ts100,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Capacity: 50 slots.
ts100
Group limit Teams are capped at 100.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$rus1
Region code Region code for this server: us1.

Wipe schedule

^w
Weekly A weekly wipe.

Gameplay

^r
Roleplay Roleplay: yes.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.