Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,830online PAX74,645playing OCC3,703with players WIPED 3H224
COMCommunity traffic
Callsign

TES15521

test01

Offline EA 59.39.221.72:28015 checked 26d ago

biweekly wipes
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,521top 68% · #479 in EA
Last wipe27d agobiweekly schedule
Next wipe15hFri 30 Oct, 05:49 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 68% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Friday 30 October, 05:49 UTC, in 15h.

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EA · groups of 16+ · biweekly · 68 on average Rustoria.co - SEA Medium
    Players 392/425
  2. 02COM
    Callsign JPN778EA · groups of 8+ · biweekly · 38 on average Japan Tokyo - Mondays|10/19|JP/KR/SEA|2週間|JumpRust.com
    Players 34/215
  3. 03COM
    Callsign RST018EA · groups of 16+ · biweekly · 27 on average Rustafied.com - SEA Medium
    Players 126/250
  4. 04COM
    Callsign SEA017EA · groups of 8+ · biweekly · 4 on average [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
    Players 13/200
  5. 05COM
    Callsign ONL015EA · groups of 8+ · biweekly · 3 on average JP ONLY 2WEEK SOLO/DUO/TORIO#84
    Players 2/60
  6. 06COM
    Callsign SEA428EA · groups of 8+ · biweekly · 2 on average [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly
    Players 0/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show test01?

On Rust Tracker, test01 sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which tags does test01 carry, and what do they mean?

These tags are published by test01 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; EA (East Asia): In the server browser it is listed under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for test01?

Estimated from biweekly: 14 days after its last wipe: the next wipe at test01. Due on Friday 30 October at 05:49 UTC: its next wipe. Its world went live 27 days 8 hours. Tags list a wipe schedule of every two weeks.

Server Details

How reliable is test01, and is it online now?

Tracking shows test01 offline as of now, last seen 26 days 5 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 2 October 2026.

Which Rust version is confirmed on test01?

Rust network protocol 2634 and build 166652 on Windows is what test01 runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is test01 in?

In Asia, under its EA tag, is where test01 lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 59.39.221.72:28015.

Population

What is the player count on test01?

Offline: test01, last seen 26 days 5 hours ago.

What rank does test01 carry among Rust servers?

test01 places #15,521 on seven-day player hours, #479 in Asia and in the top 68% of all ranked servers.

Settings

Which settings and rules are confirmed on test01?

No gather rate appears in test01's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is loaded on test01?

A procedural map runs on test01, generated by the game.

How to Join

How do you get onto test01?

To connect: start Rust, press F1, enter client.connect 59.39.221.72:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players Slots: 1.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.