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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,899online PAX103,131playing OCC3,962with players WIPED 3H371
COMCommunity traffic
Callsign

TES13143

test01

Offline EA 59.39.220.166:28015 checked 16d ago

biweekly wipes
Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,143top 61% · #477 in EA
Last wipe27d agobiweekly schedule
Next wipe11hFri 30 Oct, 05:49 UTC
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 61% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

ETD · next wipe

Next wipe Friday 30 October, 05:49 UTC, in 11h.

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show test01?

Community servers, no tags — the Rust Tracker lists that include test01. On the server list, these filters bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on test01?

These tags are published by test01 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; EA (East Asia): In the server browser it is listed under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does test01 wipe?

Estimated from biweekly: 14 days after its last wipe: the next wipe at test01. Friday 30 October at 05:49 UTC is when the next wipe falls due. 27 days 12 hours since this world was made. A two-weekly wipe schedule is published in its tags.

Location and Status

Is test01 up, and how does its uptime hold?

Tracking shows test01 offline as of now, last seen 16 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 12 October 2026.

Which Rust build is test01 running?

Rust network protocol 2634 and build 167781 is the build on test01; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is test01 hosted in?

Listed in Asia under EA: that is test01 by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 59.39.220.166:28015.

Player Count

What is the player count on test01?

Offline: test01, last seen 16 days 2 hours ago.

What rank does test01 carry among Rust servers?

test01 places #13,143 on seven-day player hours, #477 in Asia and in the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on test01?

The name of test01 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Listed under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on test01?

A procedural map runs on test01, generated by the game.

Connect

What is the way to join test01?

To connect: start Rust, press F1, enter client.connect 59.39.220.166:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,^b,EA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Region

EA
East Asia In the server browser it is listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.