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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,652online PAX32,618playing OCC2,799with players WIPED 3H77
MODModded traffic
Callsign

HRD2306=

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

Online EU 51.75.54.58:28023 checked 10m ago

quad monthly wipes vanillamoddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average2peak 8
Rank#2,306top 10% · #887 in EU
Last wipe27d agomonthly schedule
Next wipe7d 14hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246805:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU, and #140 of the quad servers (top 17%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.

The force wipe · high confidence

wipe-day peak17players, last three wipes

Coming wipes

  1. 7d 14hThu 5 Nov, 19:00 UTCFW
  2. 35d 14hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 17 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign GRE016EU · quad · monthly · 3 on average [DE/GER] My-Land [PVE/PVP-EVENTZONEN]
    Players 0/50
  2. 02MOD
    Callsign NOO423EU · quad · monthly · 1 on average Noob Friendly PVE Server
    Players 0/100
  3. 03PVE
    Callsign SFT017EU · quad · monthly · 24 on average Rust4Noobs | PvE | Softcore | 25% Upkeep | Monthly | No BP Wipe
    Players 12/100
  4. 04MOD
    Callsign FRN015EU · quad · biweekly · 3 on average Friend Not Foe / PvE Community / UK & Europe
    Players 0/50
  5. 05MOD
    Callsign OBL017EU · quad · 2x · monthly · 2 on average Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress
    Players 1/50
  6. 06MOD
    Callsign DDE001EU · quad · biweekly · 1 on average Dead Valley | PvE | Bi-Weekly | Old Research System
    Players 0/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

On Rust Tracker, PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sits in these lists: PvE servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Which tags does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER carry, and what do they mean?

The game's server browser reads these tags from PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Which operator runs PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes a rust.in.ua hostname. 19 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What should you expect on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER when wipe day lands?

At their busiest, recent wipes averaged 17 players. 47 hours after the latest wipe, the crowd peaked.

On what schedule does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER wipe?

Once a month is the wipe rate at PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 10 hours. Tags list a monthly wipe schedule.

Server Details

How reliable is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, and is it online now?

Tracking shows PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER online as of now. By its own uptime figure, the last restart was roughly 23 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER on?

Confirmed for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Server fps held an average of 60 across the last 48 hours, never below 54. Maximum entities carried: 158,228, from buildings and deployables to everything else. Peak memory use: 4,703 MB. Players feel lag when fps drops and the entity count climbs.

Which location is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER in?

Listed in Europe under EU: that is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 51.75.54.58:28023.

Population

How many players are on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER right now?

Tracking PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER: 0 of 100 slots filled. Seven-day average 2 players; peak 8. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 6 players.

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sit in the server rankings?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER places #2,306 on seven-day player hours, #887 in Europe and in the top 10% of all ranked servers. Position #140 among quad servers.

Map and Rules

Which settings and rules are confirmed on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The name of PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER carries no gather rate. A limit of 4 players applies per group (quad). It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Generated by the game, the procedural map on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER measures 4,500. Its map goes by the name Anomaly PVE.

How to Join

Which steps join PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

To connect: start Rust, press F1, enter client.connect 51.75.54.58:28023 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://discord.com/invite/QXG9zTjAVJ.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.