Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,764online PAX70,199playing OCC3,422with players WIPED 3H215
MODModded traffic
Callsign

OBL2272=

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress

Online EU 104.234.251.154:28015 checked 6m ago

2x quad monthly wipes moddedcarbonpve
Clearance · join
Players now 4/ 50 8% full
7-day average2peak 6
Rank#2,272top 10% · #872 in EU
Last wipe27d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246800:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU, and #129 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h.

The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak10players, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:26 UTC27d ago 10 – running 4
Thu 1 Oct, 18:13 UTC FW28d ago 10 – 0.8 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign YRO410EU · quad · 2x · monthly · 2 on average Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more
    Players 3/666
  2. 02MOD
    Callsign GRE016EU · quad · monthly · 3 on average [DE/GER] My-Land [PVE/PVP-EVENTZONEN]
    Players 1/50
  3. 03MOD
    Callsign HRD024EU · quad · monthly · 2 on average PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
    Players 1/100
  4. 04MOD
    Callsign NOO423EU · quad · monthly · 1 on average Noob Friendly PVE Server
    Players 3/100
  5. 05MOD
    Callsign RDB023EU · groups of 8+ · 2x · monthly · 14 on average PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA
    Players 9/150
  6. 06MOD
    Callsign RST015EU · groups of 9999+ · 2x · monthly · 5 on average EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly
    Players 4/60
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

These Rust Tracker lists carry Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress: PvE servers, tracked live, 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

What do the tags mean that Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is listed under?

These tags are published by Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): No team may exceed 4; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): Server browser: listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress when wipe day lands?

Recent wipes averaged a peak of 10 players. The peak on the latest wipe came 6 hours after it.

Which wipe times are confirmed for Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

The only wipe at Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. Its world went live 27 days 10 hours. A monthly wipe schedule is published in its tags.

Server Details

Is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress up, and how does its uptime hold?

Right now Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is online. About 8 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Rust network protocol 2635 and build 168909 on Windows is what Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs. The same protocol is required to join, and Steam updates it for you.

Is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress holding performance?

For the last 48 hours it averaged 49 server fps; the floor was 25. Peak entity count: 132,391, covering buildings, deployables and all else in the world. Peak memory use: 4,568 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress in?

Listed in Europe under EU: that is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 104.234.251.154:28015.

Population

Is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress busy?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress is at 4 players, capacity 50. Over seven days: average 2, peak 6 players. Busiest window in 48 hours: 17:00 UTC, 4 players on average.

How does Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress compare in the rankings?

Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress places #2,272 on seven-day player hours, #872 in Europe and in the top 10% of all ranked servers. Within the quad group it sits at #129.

Settings

Which settings and rules are confirmed on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

Going by its name, Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress runs 2x gather. A limit of 4 players applies per group (quad). pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress on?

A procedural map of size 4,250 runs on Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.

How to Join

Which steps join Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress?

To connect: start Rust, press F1, enter client.connect 104.234.251.154:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://rustoblivion.uk/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts4
Group limit No team may exceed 4.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Region

EU
Europe Server browser: listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.