MNI15289=
mine
Online 51.195.94.146:10000 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 414/475
-
02COMPlayers 480/8
-
03COMPlayers 266/300
-
04COMPlayers 140/350
-
05COMPlayers 197/400
-
06COMPlayers 82/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry mine?
On Rust Tracker, mine sits in these lists: Community servers, no tags and Vanilla Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which tags does mine carry, and what do they mean?
Listed for the server browser to read, mine publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
Which wipe times are confirmed for mine?
An estimate from the force wipe gives mine's next wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 7 days 22 hours. Its tags carry a monthly wipe schedule.
Server Details
How reliable is mine, and is it online now?
mine is up and online at this moment. The uptime it reports puts the last restart about 3 days 6 hours ago. Uptime stood at 98% for the last 7 full days, 165 of 168 hours online. The first sighting by Rust Tracker was 21 October 2026.
Which Rust version is confirmed on mine?
Confirmed for mine: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does mine run?
Average server fps over the last 48 hours: 239, with a low of 228. Maximum entities carried: 47,671, from buildings and deployables to everything else. Peak memory use: 2,023 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does mine sit?
Region: none published by mine. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 51.195.94.146:10000.
Population
What is the player count on mine?
mine is at 0 players, capacity 40. The last seven days put it at 0 players on average.
How does mine compare in the rankings?
Seven-day player hours put mine at #15,289, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on mine?
No gather rate appears in mine's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.
What map is mine on?
A procedural map of size 3,000 runs on mine, generated by the game from seed 1. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join mine?
To connect: start Rust, press F1, enter client.connect 51.195.94.146:10000 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.