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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,699online PAX40,133playing OCC2,984with players WIPED 3H93
MODModded traffic
Callsign

WPG3477=

[NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]

Online NA 50.72.57.40:28010 checked 9m ago

biweekly wipes moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 3
Rank#3,477top 16% · #575 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.511.5202:0009:0016:0023:0006:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0009:0016:0023:0006:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 7

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 14d 16hThu 12 Nov, 18:08 UTC
  3. 35d 17hThu 3 Dec, 19:00 UTCFW
  4. 42d 16hThu 10 Dec, 18:08 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:08 UTC13d ago 4 – running 1
Thu 1 Oct, 18:09 UTC FW27d ago 4 held half 14 days 1
Thu 17 Sep, 18:08 UTC41d ago 4 halved by day 7 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 54/100
  2. 02COM
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    Players 43/200
  3. 03COM
    Callsign RST015NA · groups of 12+ · biweekly · 66 on average Rusty Moose |US Biweekly|
    Players 54/200
  4. 04COM
    Callsign GRN016NA · groups of 8+ · biweekly · 41 on average Gringers Solo Only | Noob Friendly Oct 22
    Players 46/100
  5. 05COM
    Callsign RST015NA · groups of 12+ · biweekly · 39 on average Rustoria.co - US Medium Premium
    Players 25/200
  6. 06COM
    Callsign RDD017NA · groups of 12+ · biweekly · 28 on average Reddit.com/r/PlayRust - US Biweekly
    Players 14/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] appear in Rust Tracker lists and filters?

On Rust Tracker, [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] sits in these lists: Modded servers, tracked live and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should you read the tags on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]?

The game's server browser reads these tags from [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] when wipe day lands?

The average peak across recent wipes: 4 players. 47 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. By day 7 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]?

At [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] the wipes follow a every 4 weeks on Thursday at 18:08 UTC rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 13 days 7 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Server Details

What is the uptime on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4], and is it online?

Tracking shows [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] online as of now. By its own uptime figure, the last restart was roughly 3 hours ago. Uptime stood at 93% for the last 7 full days, 157 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust version is confirmed on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]?

Confirmed for [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]?

Average server fps over the last 48 hours: 124, with a low of 99. Peak entity count: 73,459, covering buildings, deployables and all else in the world. It drew as much as 2,177 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] sit?

In North America, under its NA tag, is where [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 50.72.57.40:28010.

Player Count

Is [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] busy?

Tracking [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]: 0 of 100 slots filled. Over seven days: average 1, peak 3 players. At 14:00 UTC it drew its highest average of the last 48 hours: 2 players.

Where does [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] sit in the server rankings?

Top 16% of all ranked servers and #575 in North America: [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] ranks #3,477 on player hours over the last seven days.

Map and Rules

Which settings and rules are confirmed on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]?

No gather rate appears in [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]'s name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] on?

Generated by the game from seed 1387428532, the procedural map on [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4] measures 3,600. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join [NA] WPG Boneyard [No Tech Tree][BiWeekly][Max 4]?

To connect: start Rust, press F1, enter client.connect 50.72.57.40:28010 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.