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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,744online PAX74,144playing OCC3,692with players WIPED 3H138
COMCommunity traffic
Callsign

CRT16837

Creative / Build

Offline 49.158.30.148:28025 checked 28d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,837top 70%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 22/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 1 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 3/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 112 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 156/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 41/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 51 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 82/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 36 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 47/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Creative / Build?

These Rust Tracker lists carry Creative / Build: Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Creative / Build carry, and what do they mean?

Listed for the server browser to read, Creative / Build publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does Creative / Build wipe?

Creative / Build's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 35 days 10 hours since this world was made.

Location and Status

What is the uptime on Creative / Build, and is it online?

Offline now, Creative / Build was last seen 28 days 9 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 23 September 2026.

Which Rust version is confirmed on Creative / Build?

Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. The same protocol is required to join, and Steam updates it for you.

Where does Creative / Build sit?

Region: none published by Creative / Build. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 49.158.30.148:28025.

Population

Is Creative / Build busy?

Last seen 28 days 9 hours ago; Creative / Build is offline at present.

Where does Creative / Build sit in the server rankings?

On player hours over seven days, Creative / Build ranks #16,837, inside the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Creative / Build?

The name of Creative / Build carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is confirmed for Creative / Build?

A procedural map runs on Creative / Build, generated by the game.

Connect

How do you get onto Creative / Build?

To connect: start Rust, press F1, enter client.connect 49.158.30.148:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.