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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,652online PAX32,618playing OCC2,799with players WIPED 3H77
MODModded traffic
Callsign

RST16084

Rustoria.co - SEA Medium Preview Server (Map #5)

Offline 49.13.234.178:28010 checked 27d ago

moddedpve
Clearance · join
Players now 0/ ?
7-day average0peak –
Rank#16,084top 69%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 09:03 UTC27d ago 1 – running 0
Tue 29 Sep, 20:39 UTC29d ago 1 – 1.5 days 0
Mon 28 Sep, 18:55 UTC30d ago 0 – 1.1 days 0
Mon 28 Sep, 06:46 UTC30d ago 0 – 0.5 days 0
Sun 27 Sep, 23:07 UTC31d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 38/200
  2. 02MOD
    Callsign QSP016EA · groups of 8+ · 37 on average QS『鱼山路』pve|耐玩|升级|突袭
    Players 44/100
  3. 03MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
    Players 30/100
  4. 04MOD
    Callsign JPN100EA · groups of 16+ · 34 on average Japan Tokyo - Vanilla PvE|JP|Beginner
    Players 19/100
  5. 05MOD
    Callsign JPN110EA · groups of 16+ · 21 on average Japan Tokyo - Chill PvE|JP
    Players 15/100
  6. 06MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 18/88
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rustoria.co - SEA Medium Preview Server (Map #5) appear in Rust Tracker lists and filters?

On Rust Tracker, Rustoria.co - SEA Medium Preview Server (Map #5) sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

How should you read the tags on Rustoria.co - SEA Medium Preview Server (Map #5)?

These tags are published by Rustoria.co - SEA Medium Preview Server (Map #5) for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp0 (Max players): Slots: 0; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166493 (Build): The game build is 166493; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^p (PvE): No player fights — the world is the danger; builds (Build server): Base design and practice; creative (Creative): No gathering; sandbox building lets you build what you like; training (Combat training): Loot is given to you for aim and PvP practice; modded (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Rustoria.co - SEA Medium Preview Server (Map #5) on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 6 hours after it.

On what schedule does Rustoria.co - SEA Medium Preview Server (Map #5) wipe?

Wipe times at Rustoria.co - SEA Medium Preview Server (Map #5) are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days 13 hours.

Location and Status

How reliable is Rustoria.co - SEA Medium Preview Server (Map #5), and is it online now?

Tracking shows Rustoria.co - SEA Medium Preview Server (Map #5) offline as of now, last seen 27 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 27 September 2026.

Which Rust build is Rustoria.co - SEA Medium Preview Server (Map #5) running?

Rust network protocol 2634 and build 166493 on Linux is what Rustoria.co - SEA Medium Preview Server (Map #5) runs. Steam updates it for you; your game must share the protocol to join.

Which location is Rustoria.co - SEA Medium Preview Server (Map #5) in?

The name of Rustoria.co - SEA Medium Preview Server (Map #5) points to Asia, though no region tag is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 49.13.234.178:28010.

Population

Is Rustoria.co - SEA Medium Preview Server (Map #5) busy?

Last seen 27 days 10 hours ago; Rustoria.co - SEA Medium Preview Server (Map #5) is offline at present.

How does Rustoria.co - SEA Medium Preview Server (Map #5) compare in the rankings?

Top 69% of all ranked servers, and #16,084 on seven-day player hours: Rustoria.co - SEA Medium Preview Server (Map #5).

Settings

Which settings and rules are confirmed on Rustoria.co - SEA Medium Preview Server (Map #5)?

Nothing in Rustoria.co - SEA Medium Preview Server (Map #5)'s name states a gather rate. Up to 8 players per group, the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. VAC is on, Valve's anti-cheat.

Which map is loaded on Rustoria.co - SEA Medium Preview Server (Map #5)?

A procedural map of size 4,250 runs on Rustoria.co - SEA Medium Preview Server (Map #5), generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

Which steps join Rustoria.co - SEA Medium Preview Server (Map #5)?

Open the console in Rust with F1 after starting the game, then type client.connect 49.13.234.178:28010. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs166493,ts8,modded,builds,creative,training

Game

gmrust
Game mode Survival as standard Rust plays.
mp0
Max players Slots: 0.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs166493
Build The game build is 166493.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player fights — the world is the danger.
builds
Build server Base design and practice.
creative
Creative No gathering; sandbox building lets you build what you like.
training
Combat training Loot is given to you for aim and PvP practice.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.