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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,801online PAX69,381playing OCC3,608with players WIPED 3H187
MODModded traffic
Callsign

JPN658↑

Japan Tokyo - Chill PvE|JP

Online EA 162.222.17.4:30010 checked 9m ago

vanillamoddedcarbonpve
Clearance · join
Players now 34/ 100 34% full
7-day average21peak 64
Rank#658top 3% · #33 in EA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

01020304013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 6% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak127players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 127, 5 hours in, with 25 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:46 UTC27d ago 127+25 queue – running 1
Thu 1 Oct, 19:46 UTC FW27d ago 127+25 queue – 0.5 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 99/200
  2. 02MOD
    Callsign QSP016EA · groups of 8+ · 37 on average QS『鱼山路』pve|耐玩|升级|突袭
    Players 44/100
  3. 03MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 40/100
  4. 04MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 22/88
  5. 05MOD
    Callsign PGU017EA · groups of 16+ · 13 on average [JP][PVE] パグさば Pug-Server ver 27 | 10/2~
    Players 12/100
  6. 06MOD
    Callsign PVE018EA · groups of 8+ · 13 on average [纪元PVE] 工业|挂机|自动|死亡不掉|标点
    Players 16/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Japan Tokyo - Chill PvE|JP appear in Rust Tracker lists and filters?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Japan Tokyo - Chill PvE|JP. These filters surface it on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 10+ on average.

Which tags does Japan Tokyo - Chill PvE|JP carry, and what do they mean?

Listed for the server browser to read, Japan Tokyo - Chill PvE|JP publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Slots: 100; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who operates Japan Tokyo - Chill PvE|JP?

A japantokyo.jp hostname is published by Japan Tokyo - Chill PvE|JP, as it is by 3 other servers we track; same operator, most likely.

Wipe Times

What should you expect on Japan Tokyo - Chill PvE|JP when wipe day lands?

The average peak across recent wipes: 127 players. The peak on the latest wipe came 5 hours after it, and 25 more were queued.

When does Japan Tokyo - Chill PvE|JP wipe?

Japan Tokyo - Chill PvE|JP's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 4 hours.

Location and Status

How reliable is Japan Tokyo - Chill PvE|JP, and is it online now?

Right now Japan Tokyo - Chill PvE|JP is online. By its own uptime figure, the last restart was roughly 1 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Japan Tokyo - Chill PvE|JP?

Rust network protocol 2635 and build 168909 on Linux is what Japan Tokyo - Chill PvE|JP runs. The same protocol is required to join, and Steam updates it for you.

Is Japan Tokyo - Chill PvE|JP holding performance?

For the last 48 hours it averaged 30 server fps; the floor was 24. Buildings, deployables and the rest of the world took it to a maximum of 576,937 entities. Memory peaked at 15,429 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Japan Tokyo - Chill PvE|JP sit?

In Asia, under its EA tag, is where Japan Tokyo - Chill PvE|JP lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 162.222.17.4:30010.

Player Count

How many players are on Japan Tokyo - Chill PvE|JP right now?

Tracking Japan Tokyo - Chill PvE|JP: 34 of 100 slots filled. Over seven days: average 21, peak 64 players. Busiest window in 48 hours: 12:00 UTC, 35 players on average.

What rank does Japan Tokyo - Chill PvE|JP carry among Rust servers?

Japan Tokyo - Chill PvE|JP places #658 on seven-day player hours, #33 in Asia and in the top 3% of all ranked servers.

Settings

Which settings and rules are confirmed on Japan Tokyo - Chill PvE|JP?

No gather rate appears in Japan Tokyo - Chill PvE|JP's name. The group limit is 16 players. It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Carbon. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

What map is Japan Tokyo - Chill PvE|JP on?

Generated by the game from seed 1337, the procedural map on Japan Tokyo - Chill PvE|JP measures 5,500. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

What is the way to join Japan Tokyo - Chill PvE|JP?

To connect: start Rust, press F1, enter client.connect 162.222.17.4:30010 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/AH7FXJ2Xet.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Slots: 100.
ts16
Group limit No team may exceed 16.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.