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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,711online PAX58,911playing OCC3,347with players WIPED 3H176
MODModded traffic
Callsign

JPN499↑

Japan Tokyo - Vanilla PvE|JP|Beginner

Online EA 162.222.17.4:30000 checked 9m ago

vanillamoddedcarbonpve
Clearance · join
Players now 44/ 100 44% full
7-day average34peak 85
Rank#499top 2% · #15 in EA
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
02040608011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

01020304011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 2% of all ranked servers, top 3% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak201players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 201, 5 hours in, with 78 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:44 UTC27d ago 201+78 queue – running 0
Thu 1 Oct, 19:44 UTC FW27d ago 201+78 queue – 0.5 days 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 58 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 70/200
  2. 02MOD
    Callsign QSP016EA · groups of 8+ · 37 on average QS『鱼山路』pve|耐玩|升级|突袭
    Players 46/100
  3. 03MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
    Players 34/100
  4. 04MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 16/88
  5. 05MOD
    Callsign PGU017EA · groups of 16+ · 14 on average [JP][PVE] パグさば Pug-Server ver 27 | 10/2~
    Players 8/100
  6. 06MOD
    Callsign PVE018EA · groups of 8+ · 13 on average [纪元PVE] 工业|挂机|自动|死亡不掉|标点
    Players 11/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Japan Tokyo - Vanilla PvE|JP|Beginner?

These Rust Tracker lists carry Japan Tokyo - Vanilla PvE|JP|Beginner: PvE servers, tracked live, Beginner Rust servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 10; Average players: 25+ on average.

What do the tags mean that Japan Tokyo - Vanilla PvE|JP|Beginner is listed under?

These tags are published by Japan Tokyo - Vanilla PvE|JP|Beginner for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): 100 slots on this server; ts16 (Group limit): Team limit: 16; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): The server browser lists it under East Asia. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Who is behind Japan Tokyo - Vanilla PvE|JP|Beginner?

A japantokyo.jp hostname is published by Japan Tokyo - Vanilla PvE|JP|Beginner, as it is by 3 other servers we track; same operator, most likely.

Wipe Schedule

What happens on Japan Tokyo - Vanilla PvE|JP|Beginner on wipe day?

Recent wipes averaged a peak of 201 players. This wipe, 5 hours in was the peak: 78 were holding in the queue.

Which wipe times are confirmed for Japan Tokyo - Vanilla PvE|JP|Beginner?

Too few wipes on record for Japan Tokyo - Vanilla PvE|JP|Beginner to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 27 days 2 hours.

Server Details

How reliable is Japan Tokyo - Vanilla PvE|JP|Beginner, and is it online now?

Japan Tokyo - Vanilla PvE|JP|Beginner is up and online at this moment. By its own uptime figure, the last restart was roughly 10 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

What Rust version is Japan Tokyo - Vanilla PvE|JP|Beginner on?

Rust network protocol 2635 and build 168909 is the build on Japan Tokyo - Vanilla PvE|JP|Beginner; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

Is Japan Tokyo - Vanilla PvE|JP|Beginner holding performance?

Server fps held an average of 30 across the last 48 hours, never below 29. Buildings, deployables and the rest of the world took it to a maximum of 436,141 entities. Peak memory use: 10,660 MB. Lag, as players experience it, comes from low fps and a rising entity count.

What location is Japan Tokyo - Vanilla PvE|JP|Beginner hosted in?

Listed in Asia under EA: that is Japan Tokyo - Vanilla PvE|JP|Beginner by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 162.222.17.4:30000.

Player Count

What is the player count on Japan Tokyo - Vanilla PvE|JP|Beginner?

Japan Tokyo - Vanilla PvE|JP|Beginner is at 44 players, capacity 100. Seven-day average 34 players; peak 85. Busiest window in 48 hours: 12:00 UTC, 66 players on average.

What rank does Japan Tokyo - Vanilla PvE|JP|Beginner carry among Rust servers?

Seven-day player hours: #499 overall for Japan Tokyo - Vanilla PvE|JP|Beginner, top 2% of ranked servers, #15 in Asia.

Settings

Which settings and rules are confirmed on Japan Tokyo - Vanilla PvE|JP|Beginner?

Nothing in Japan Tokyo - Vanilla PvE|JP|Beginner's name states a gather rate. 16 players is the group cap. pve is the game mode, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for Japan Tokyo - Vanilla PvE|JP|Beginner?

A procedural map of size 4,500 runs on Japan Tokyo - Vanilla PvE|JP|Beginner, generated by the game from seed 1337. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

What is the way to join Japan Tokyo - Vanilla PvE|JP|Beginner?

To connect: start Rust, press F1, enter client.connect 162.222.17.4:30000 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/AH7FXJ2Xet.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,EA,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players 100 slots on this server.
ts16
Group limit Team limit: 16.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.