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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,709online PAX55,398playing OCC3,239with players WIPED 3H162
COMCommunity traffic
Callsign

LCL14464

Local Build

Offline 46.191.190.98:28015 checked 29d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,464top 61%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 00:33 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign TST018EA · groups of 8+ · 10 on average 【南瓜】Build-Test
    Players 11/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 2 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 2/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 116 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 110/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 91 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 35/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 82/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Build?

On Rust Tracker, Local Build sits in these lists: Build, creative and sandbox servers and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local Build?

These tags are published by Local Build for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Local Build on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Local Build wipe?

The record holds too few of Local Build's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 29 days 9 hours since this world was made.

Location and Status

How reliable is Local Build, and is it online now?

Offline now, Local Build was last seen 29 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 30 September 2026.

What Rust version is Local Build on?

Confirmed for Local Build: Rust network protocol 2633 and build 165217, Linux. To join, your game must be on the same protocol; Steam handles the update.

Which location is Local Build in?

Region: none published by Local Build. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 46.191.190.98:28015.

Population

How many players are on Local Build right now?

Offline: Local Build, last seen 29 days 8 hours ago.

Where does Local Build sit in the server rankings?

Seven-day player hours put Local Build at #14,464, within the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Local Build?

The name of Local Build carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. Off: VAC, Valve's anti-cheat.

What map is Local Build on?

A procedural map runs on Local Build, generated by the game.

Connect

What is the way to join Local Build?

To connect: start Rust, press F1, enter client.connect 46.191.190.98:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.