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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,758online PAX58,600playing OCC3,466with players WIPED 3H133
COMCommunity traffic
Callsign

LCL14109

Local Build

Offline 46.191.190.67:28015 checked 27d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,109top 60%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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  2. 02COM
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    Players 7/25
  3. 03MOD
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    Players 206/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 90 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 188/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 52 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
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  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 37 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Local Build?

These Rust Tracker lists carry Local Build: Build, creative and sandbox servers and Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Local Build is listed under?

These tags are published by Local Build for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

Which wipe times are confirmed for Local Build?

Local Build's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 28 days 21 hours since this world was made.

Location and Status

Is Local Build up, and how does its uptime hold?

Tracking shows Local Build offline as of now, last seen 27 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is Local Build on?

Rust network protocol 2633 and build 165217 on Linux is what Local Build runs. The same protocol is required to join, and Steam updates it for you.

Which location is Local Build in?

No region is published by Local Build. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.191.190.67:28015.

Player Count

Is Local Build busy?

Last seen 27 days 7 hours ago; Local Build is offline at present.

Where does Local Build sit in the server rankings?

Top 60% of all ranked servers, and #14,109 on seven-day player hours: Local Build.

Settings

Which settings and rules are confirmed on Local Build?

The name of Local Build carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is loaded on Local Build?

Procedural map on Local Build, made by the game.

How to Join

How do you get onto Local Build?

Open the console in Rust with F1 after starting the game, then type client.connect 46.191.190.67:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.