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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,615online PAX36,116playing OCC2,895with players WIPED 3H67
MODModded traffic
Callsign

RST10000=

RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]

Online 46.181.239.168:29515 checked 12m ago

biweekly wipes moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#10,000top 45%
Last wipe13d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

01020304008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.

The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 14d 18hFri 13 Nov, 01:57 UTC
  3. 35d 11hThu 3 Dec, 19:00 UTCFW
  4. 42d 18hFri 11 Dec, 01:57 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:57 UTC13d ago 1 – running 0
Thu 1 Oct, 18:02 UTC FW27d ago 0 – 14.3 days 0
Fri 18 Sep, 00:57 UTC41d ago 3 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign STT017NA · groups of 8+ · biweekly · 42 on average Friendly Seattle: No KOS | Chill | Noob Friendly
    Players 31/100
  2. 02MOD
    Callsign EVN020EA · groups of 10+ · biweekly · 16 on average [JP]初心者PVPサーバー|RaidTime・ Events
    Players 7/100
  3. 03MOD
    Callsign EVN210EU · groups of 50+ · biweekly · 9 on average СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
    Players 3/200
  4. 04MOD
    Callsign ACD001EU · groups of 8+ · biweekly · 8 on average RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
    Players 5/200
  5. 05MOD
    Callsign EMP021groups of 8+ · biweekly · 5 on average Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
    Players 5/50
  6. 06MOD
    Callsign FDG017groups of 8+ · biweekly · 4 on average Fudge Begynderserver(Casual Beta:Ticket on discord for access)
    Players 0/50
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]?

Modded servers, tracked live — the Rust Tracker lists that include RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]. It comes up under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which tags does RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] carry, and what do they mean?

The game's server browser reads these tags from RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptsw (Networking): This server uses network layer 'sw'; $r? (Region code): Region code: not set; ^b (Biweekly): Two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] on wipe day?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 10 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd dropped below half where it did not hold.

When does RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] wipe?

RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] runs on a every 4 weeks on Friday at 01:57 UTC wipe rhythm. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 13 days 5 hours since this world was made. Its tags carry an every-two-weeks wipe schedule.

Server Details

Is RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] up, and how does its uptime hold?

RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] is up and online at this moment. The uptime it reports puts the last restart about 6 hours ago. 141 of 168 hours up over the last 7 full days: 84% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] running?

Confirmed for RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]?

Average server fps over the last 48 hours: 30, with a low of 30. Maximum entities carried: 131,602, from buildings and deployables to everything else. It drew as much as 4,809 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] sit?

No region is published by RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 46.181.239.168:29515.

Population

Is RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] busy?

Slots 50; players on board 0: that is RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] now. Peak of 1 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 07:00 UTC, averaging 1 players.

Where does RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] sit in the server rankings?

On player hours over seven days, RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] ranks #10,000, inside the top 45% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]?

Nothing in RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]'s name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]?

Generated by the game from seed 1337, the procedural map on RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9] measures 4,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

How do you get onto RustHunter CustomX2 [Raid Base][SkillTree][Ryzen9]?

To connect: start Rust, press F1, enter client.connect 46.181.239.168:29515 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://m.vk.com/club222606635?from=groups.

Transponder codes

Server tags

What each one means.

Published as mp50,ptsw,jp0,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptsw
Networking This server uses network layer 'sw'.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

jp0
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.