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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,872online PAX102,993playing OCC3,951with players WIPED 3H555
MODModded traffic
Callsign

FDG1522=

Fudge Begynderserver(Casual Beta:Ticket on discord for access)

Online 213.32.245.243:28019 checked 13m ago

biweekly wipes vanillamoddedoxide
Clearance · join
Players now 4/ 50 8% full
7-day average4peak 18
Rank#1,522top 7%
Last wipe7d agobiweekly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

fixed weekdays
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.

The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak18players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 20d 18hThu 19 Nov, 13:55 UTC
  3. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:55 UTC7d ago 18 – running 2
Thu 15 Oct, 13:57 UTC14d ago 19 halved by day 2 7 days 2
Thu 1 Oct, 17:41 UTC FW28d ago 17 halved by day 3 13.8 days 0
Thu 17 Sep, 14:37 UTC42d ago 12 halved by day 7 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

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The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Fudge Begynderserver(Casual Beta:Ticket on discord for access) appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Fudge Begynderserver(Casual Beta:Ticket on discord for access): Modded servers, tracked live and Roleplay Rust servers, tracked live. These filters surface it on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags mean that Fudge Begynderserver(Casual Beta:Ticket on discord for access) is listed under?

The game's server browser reads these tags from Fudge Begynderserver(Casual Beta:Ticket on discord for access): gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^r (Roleplay): Roleplay: yes; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Fudge Begynderserver(Casual Beta:Ticket on discord for access) on wipe day?

Recent wipes averaged a peak of 18 players. The peak on the latest wipe came 31 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 3 where it did not hold.

When does Fudge Begynderserver(Casual Beta:Ticket on discord for access) wipe?

Wipe rhythm at Fudge Begynderserver(Casual Beta:Ticket on discord for access): every other Thursday at 13:55 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 7 days 5 hours. A two-weekly wipe schedule is published in its tags.

Server Details

Is Fudge Begynderserver(Casual Beta:Ticket on discord for access) up, and how does its uptime hold?

Fudge Begynderserver(Casual Beta:Ticket on discord for access) is up and online at this moment. By its own uptime figure, the last restart was roughly 14 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust build is Fudge Begynderserver(Casual Beta:Ticket on discord for access) running?

Rust network protocol 2635 and build 168909 on Windows is what Fudge Begynderserver(Casual Beta:Ticket on discord for access) runs. Steam updates it for you; your game must share the protocol to join.

How smoothly does Fudge Begynderserver(Casual Beta:Ticket on discord for access) run?

Server fps held an average of 95 across the last 48 hours, never below 28. Maximum entities carried: 131,688, from buildings and deployables to everything else. Memory peaked at 5,094 MB. A climbing entity count and low fps are what register as lag for players.

Where does Fudge Begynderserver(Casual Beta:Ticket on discord for access) sit?

No region is published by Fudge Begynderserver(Casual Beta:Ticket on discord for access). Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 213.32.245.243:28019.

Player Count

How many players are on Fudge Begynderserver(Casual Beta:Ticket on discord for access) right now?

Fudge Begynderserver(Casual Beta:Ticket on discord for access) is at 4 players, capacity 50. Over seven days: average 4, peak 18 players. At 20:00 UTC it drew its highest average of the last 48 hours: 5 players.

How does Fudge Begynderserver(Casual Beta:Ticket on discord for access) compare in the rankings?

Top 7% of all ranked servers, and #1,522 on seven-day player hours: Fudge Begynderserver(Casual Beta:Ticket on discord for access).

Settings

Which settings and rules are confirmed on Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

The name of Fudge Begynderserver(Casual Beta:Ticket on discord for access) carries no gather rate. Up to 8 players per group, the game's default. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.

Which map is confirmed for Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

The map on Fudge Begynderserver(Casual Beta:Ticket on discord for access) is procedural, size 4,250, seed 1766321803, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join Fudge Begynderserver(Casual Beta:Ticket on discord for access)?

To connect: start Rust, press F1, enter client.connect 213.32.245.243:28019 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://fudgegaming.dk/.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^b,^v,^r,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Gameplay

^r
Roleplay Roleplay: yes.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.