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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,630online PAX38,873playing OCC2,981with players WIPED 3H102
VANVanilla traffic
Callsign

NSW15251=

NSW RUST | SMALL

Online 45.45.238.235:28080 checked 10m ago

monthly wipes vanilla
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,251top 69%
Last wipe24d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.

The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 8d 11hThu 5 Nov, 19:00 UTCFW
  2. 36d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 23:27 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 201/200
  2. 02COM
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    Players 97/200
  3. 03COM
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    Players 40/350
  4. 04COM
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    Players 70/400
  5. 05COM
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  6. 06COM
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does NSW RUST | SMALL appear in Rust Tracker lists and filters?

These Rust Tracker lists carry NSW RUST | SMALL: Community servers, no tags and Vanilla Rust servers, tracked live. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does NSW RUST | SMALL carry, and what do they mean?

The game's server browser reads these tags from NSW RUST | SMALL: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on NSW RUST | SMALL when wipe day lands?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 1 hours after it.

When does NSW RUST | SMALL wipe?

The only wipe at NSW RUST | SMALL is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 24 days 7 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

Is NSW RUST | SMALL up, and how does its uptime hold?

NSW RUST | SMALL is up and online at this moment. The uptime it reports puts the last restart about 11 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is NSW RUST | SMALL on?

Confirmed for NSW RUST | SMALL: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

What is performance like on NSW RUST | SMALL?

For the last 48 hours it averaged 151 server fps; the floor was 112. Peak entity count: 46,228, covering buildings, deployables and all else in the world. It drew as much as 1,502 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is NSW RUST | SMALL hosted in?

No region is published by NSW RUST | SMALL. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 45.45.238.235:28080.

Player Count

How many players are on NSW RUST | SMALL right now?

Slots 50; players on board 0: that is NSW RUST | SMALL now. Seven-day average 0 players; peak 1.

How does NSW RUST | SMALL compare in the rankings?

Top 69% of all ranked servers, and #15,251 on seven-day player hours: NSW RUST | SMALL.

Map and Rules

Which settings and rules are confirmed on NSW RUST | SMALL?

The name of NSW RUST | SMALL carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. It uses the word vanilla for itself: facepunch's game unaltered: rates, kits and rules unchanged. VAC is on, Valve's anti-cheat.

Which map is confirmed for NSW RUST | SMALL?

Generated by the game from seed 2015564866, the procedural map on NSW RUST | SMALL measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto NSW RUST | SMALL?

Open the console in Rust with F1 after starting the game, then type client.connect 45.45.238.235:28080. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla Facepunch's game unaltered: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.