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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,870online PAX96,202playing OCC4,104with players WIPED 3H152
COMCommunity traffic
Callsign

LCL15025

My Local Build Server

Offline 45.112.192.108:28015 checked 26d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#15,025top 63%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 5/101
  2. 02COM
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    Players 6/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 110 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 200/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 89 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 52/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 51 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
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  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 35 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does My Local Build Server appear in Rust Tracker lists and filters?

On Rust Tracker, My Local Build Server sits in these lists: Build, creative and sandbox servers and Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Build Server?

Listed for the server browser to read, My Local Build Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does My Local Build Server wipe?

My Local Build Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 26 days 12 hours since this world was made.

Location and Status

What is the uptime on My Local Build Server, and is it online?

Offline now, My Local Build Server was last seen 26 days 12 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is My Local Build Server on?

Confirmed for My Local Build Server: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is My Local Build Server in?

Region: none published by My Local Build Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 45.112.192.108:28015.

Player Count

Is My Local Build Server busy?

Last seen 26 days 12 hours ago; My Local Build Server is offline at present.

Where does My Local Build Server sit in the server rankings?

Top 63% of all ranked servers, and #15,025 on seven-day player hours: My Local Build Server.

Map and Rules

Which settings and rules are confirmed on My Local Build Server?

The name of My Local Build Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

What map is My Local Build Server on?

A procedural map runs on My Local Build Server, generated by the game.

Connect

Which steps join My Local Build Server?

Open the console in Rust with F1 after starting the game, then type client.connect 45.112.192.108:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.