SRV15353
#测试服务器
Offline EA 43.199.187.145:28417 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 32/200
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02MODPlayers 28/100
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03MODPlayers 18/100
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04MODPlayers 15/100
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05MODPlayers 14/88
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06MODPlayers 10/100
Quick answers
From the figures on this page.
Filters
Where does #测试服务器 appear in Rust Tracker lists and filters?
On Rust Tracker, #测试服务器 sits in these lists: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on #测试服务器?
The game's server browser reads these tags from #测试服务器: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts16 (Group limit): No team may exceed 16; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game unaltered: rates, kits and rules unchanged; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): The server browser lists it under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does #测试服务器 wipe?
#测试服务器's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 9 days 23 hours.
Server Details
What is the uptime on #测试服务器, and is it online?
Offline: #测试服务器 confirmed offline, last seen 4 days 22 hours ago. Uptime stood at 0% for the last 4 full days, 0 of 96 hours online. Rust Tracker logged it first on 24 October 2026.
Which Rust build is #测试服务器 running?
Rust network protocol 2634 and build 167781 is the build on #测试服务器; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is #测试服务器 hosted in?
In Asia, under its EA tag, is where #测试服务器 lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 43.199.187.145:28417.
Population
How many players are on #测试服务器 right now?
Offline: #测试服务器, last seen 4 days 22 hours ago. Seven-day average for this server: 0 players.
Where does #测试服务器 sit in the server rankings?
Seven-day player hours: #15,353 overall for #测试服务器, top 69% of ranked servers, #500 in Asia.
Settings
Which settings and rules are confirmed on #测试服务器?
The name of #测试服务器 carries no gather rate. The group limit is 16 players. It runs pve, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. Its label is vanilla: facepunch's game unaltered: rates, kits and rules unchanged. VAC is off, Valve's anti-cheat.
Which map is confirmed for #测试服务器?
A procedural map runs on #测试服务器, generated by the game.
Connect
What is the way to join #测试服务器?
To connect: start Rust, press F1, enter client.connect 43.199.187.145:28417 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,^v,EA,^p,gmrust,cs167781,ts16,^o^z
Game
gmrust
mp50
ts16
v2634
cs167781
ptrak
$r?
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
EA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.