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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,869online PAX97,045playing OCC3,902with players WIPED 3H396
MODModded traffic
Callsign

WWA6308=

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |

Online EU 37.230.137.6:20580 checked 6m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 6
Rank#6,308top 28% · #1897 in EU
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
0246817:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 11:04 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040017:0002:0011:0021:0006:0015:00Wiped Wed 28 Oct, 11:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:04 UTC1d ago – – running 1
Mon 26 Oct, 20:33 UTC2d ago 6 – 1.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RST016EU · no group limit · 4 on average [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
    Players 29/100
  2. 02COM
    Callsign AMI117EU · groups of 8+ · 3 on average Q1 - Aim Training / Matchmaking / Facechecks - EU Main
    Players 0/16
  3. 03COM
    Callsign DDZ417EU · groups of 8+ · 3 on average EU | Deadzone Aimtrain | Facechecks/1v1/Speargun
    Players 0/16
  4. 04MOD
    Callsign MLN001EU · groups of 8+ · 1e+06x · weekly · 105 on average MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN]
    Players 173/300
  5. 05MOD
    Callsign AZR201EU · groups of 50+ · 100000x · 62 on average AZARUST#3 [ X100000 | KITS | BATTLEFIELD | PVP ] 26.10
    Players 130/200
  6. 06MOD
    Callsign HVI014EU · groups of 15+ · 1e+09x · 43 on average HIVE X1000000000 #1 MILLION|LOOT++|KITS++|SHOP|
    Players 85/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

On Rust Tracker, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | sits in these lists: EU Rust servers, tracked live, Modded servers, tracked live and Combat training servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is listed under?

Listed for the server browser to read, Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | on wipe day?

Recent wipes averaged a peak of 6 players. The peak on the latest wipe came 15 hours after it.

On what schedule does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | wipe?

Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 29 hours.

Server Details

Is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | up, and how does its uptime hold?

Right now Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | is online. The uptime it reports puts the last restart about 10 hours ago. 47 of 48 hours up over the last 2 full days: 98% uptime. First contact for Rust Tracker: 26 October 2026.

Which Rust version is confirmed on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

Confirmed for Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

Server fps held an average of 124 across the last 48 hours, never below 2. Maximum entities carried: 29,983, from buildings and deployables to everything else. Peak memory use: 2,920 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | sit?

Listed in Europe under EU: that is Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 37.230.137.6:20580.

Population

What is the player count on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

Tracking Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |: 0 of 50 slots filled. Seven-day average 0 players; peak 6. Busiest window in 48 hours: 17:00 UTC, 1 players on average.

What rank does Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | carry among Rust servers?

Seven-day player hours: #6,308 overall for Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |, top 28% of ranked servers, #1,897 in Europe.

Map and Rules

Which settings and rules are confirmed on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

No gather rate appears in Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |'s name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

Generated by the game from seed 1337, the procedural map on Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 | measures 5,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

How to Join

Which steps join Wawe | Scrims | AIM | SF | ROAM | FC | MAZE | RACE | 1V1 |?

To connect: start Rust, press F1, enter client.connect 37.230.137.6:20580 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.