PVP15258
[TW][PVE][PVPArea]
Offline 36.228.212.110:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 9/100
-
02MODPlayers 5/188
-
03MODPlayers 5/100
-
04MODPlayers 0/500
-
05MODPlayers 1/188
-
06MODPlayers 0/500
Quick answers
From the figures on this page.
Filters
Where does [TW][PVE][PVPArea] appear in Rust Tracker lists and filters?
These Rust Tracker lists carry [TW][PVE][PVPArea]: Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [TW][PVE][PVPArea]?
Listed for the server browser to read, [TW][PVE][PVPArea] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $rau1 (Region code): Region code: au1; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Who is behind [TW][PVE][PVPArea]?
A doubleogti.ddns.net hostname is published by [TW][PVE][PVPArea], as it is by 4 other servers we track; same operator, most likely.
Wipe Times
Which wipe times are confirmed for [TW][PVE][PVPArea]?
The next wipe at [TW][PVE][PVPArea] is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 8 hours. Tags list a monthly wipe schedule.
Location and Status
What is the uptime on [TW][PVE][PVPArea], and is it online?
Tracking shows [TW][PVE][PVPArea] offline as of now, last seen 10 days 8 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 18 October 2026.
Which Rust build is [TW][PVE][PVPArea] running?
Confirmed for [TW][PVE][PVPArea]: Rust network protocol 2634 and build 167584, Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is [TW][PVE][PVPArea] hosted in?
By its name, [TW][PVE][PVPArea] points to Asia; no region tag is published, and its region code is au1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 36.228.212.110:28015.
Player Count
What is the player count on [TW][PVE][PVPArea]?
Last seen 10 days 8 hours ago; [TW][PVE][PVPArea] is offline at present.
What rank does [TW][PVE][PVPArea] carry among Rust servers?
On player hours over seven days, [TW][PVE][PVPArea] ranks #15,258, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on [TW][PVE][PVPArea]?
No gather rate appears in [TW][PVE][PVPArea]'s name. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
What map is [TW][PVE][PVPArea] on?
A procedural map of size 4,500 runs on [TW][PVE][PVPArea], generated by the game from seed 1684376845. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
How do you get onto [TW][PVE][PVPArea]?
To connect: start Rust, press F1, enter client.connect 36.228.212.110:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$rau1
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.