PVP15126
[TW][PVE][PVPArea]
Offline 36.228.210.71:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h.
The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 24/100
-
02MODPlayers 5/188
-
03MODPlayers 4/100
-
04MODPlayers 1/500
-
05MODPlayers 4/188
-
06MODPlayers 0/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show [TW][PVE][PVPArea]?
On Rust Tracker, [TW][PVE][PVPArea] sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [TW][PVE][PVPArea]?
These tags are published by [TW][PVE][PVPArea] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $rau1 (Region code): Region code: au1; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Who is behind [TW][PVE][PVPArea]?
[TW][PVE][PVPArea] publishes a doubleogti.ddns.net hostname. 4 other servers we track do too, so the same operator most likely runs them.
Wipe Times
On what schedule does [TW][PVE][PVPArea] wipe?
The next wipe at [TW][PVE][PVPArea] is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 25 days 14 hours since this world was made. Tags list a monthly wipe schedule.
Location and Status
What is the uptime on [TW][PVE][PVPArea], and is it online?
Tracking shows [TW][PVE][PVPArea] offline as of now, last seen 12 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 12 October 2026.
Which Rust build is [TW][PVE][PVPArea] running?
Rust network protocol 2634 and build 167584 is the build on [TW][PVE][PVPArea]; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.
What location is [TW][PVE][PVPArea] hosted in?
The name of [TW][PVE][PVPArea] points to Asia, though no region tag is published; region code au1. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 36.228.210.71:28015.
Player Count
What is the player count on [TW][PVE][PVPArea]?
Offline: [TW][PVE][PVPArea], last seen 12 days 14 hours ago.
Where does [TW][PVE][PVPArea] sit in the server rankings?
Seven-day player hours put [TW][PVE][PVPArea] at #15,126, within the top 70% of all ranked servers.
Settings
Which settings and rules are confirmed on [TW][PVE][PVPArea]?
The name of [TW][PVE][PVPArea] carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. Vanilla is its own label: as Facepunch ships it: rates, kits and rules are unchanged. On: VAC, Valve's anti-cheat.
Which map is confirmed for [TW][PVE][PVPArea]?
Generated by the game from seed 1684376845, the procedural map on [TW][PVE][PVPArea] measures 4,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join [TW][PVE][PVPArea]?
Open the console in Rust with F1 after starting the game, then type client.connect 36.228.210.71:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$rau1
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.