PVP13768
[TW][PVE][PVPArea]
Offline 111.243.131.124:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h.
The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:39 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 7/100
-
02MODPlayers 1/188
-
03MODPlayers 2/100
-
04MODPlayers 1/500
-
05MODPlayers 1/188
-
06MODPlayers 1/500
Quick answers
From the figures on this page.
Filters
Where does [TW][PVE][PVPArea] appear in Rust Tracker lists and filters?
On Rust Tracker, [TW][PVE][PVPArea] sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on [TW][PVE][PVPArea]?
The game's server browser reads these tags from [TW][PVE][PVPArea]: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $rau1 (Region code): Region code for this server: au1; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Who is behind [TW][PVE][PVPArea]?
Same operator, most likely: [TW][PVE][PVPArea] publishes a doubleogti.ddns.net hostname, and 4 other servers we track publish it as well.
Wipe Times
What happens on [TW][PVE][PVPArea] on wipe day?
Recent wipes averaged a peak of 3 players. 16 hours after the latest wipe, the crowd peaked.
When does [TW][PVE][PVPArea] wipe?
One wipe a month for [TW][PVE][PVPArea]: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 25 days 5 hours since this world was made. Its tags carry a monthly wipe schedule.
Server Details
What is the uptime on [TW][PVE][PVPArea], and is it online?
Offline: [TW][PVE][PVPArea] confirmed offline, last seen 23 days 8 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 2 October 2026.
Which Rust version is confirmed on [TW][PVE][PVPArea]?
Rust network protocol 2634 and build 166586 on Windows is what [TW][PVE][PVPArea] runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is [TW][PVE][PVPArea] in?
No region tag from [TW][PVE][PVPArea], but the name points to Asia; region code au1. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 111.243.131.124:28015.
Player Count
How many players are on [TW][PVE][PVPArea] right now?
Offline now for [TW][PVE][PVPArea], last seen 23 days 8 hours ago.
How does [TW][PVE][PVPArea] compare in the rankings?
Seven-day player hours put [TW][PVE][PVPArea] at #13,768, within the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [TW][PVE][PVPArea]?
The name of [TW][PVE][PVPArea] carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Carbon. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.
Which map is loaded on [TW][PVE][PVPArea]?
A procedural map of size 4,500 runs on [TW][PVE][PVPArea], generated by the game from seed 1684376845. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto [TW][PVE][PVPArea]?
Open the console in Rust with F1 after starting the game, then type client.connect 111.243.131.124:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$rau1,v2634,^z,^y,^m,^v,gmrust,cs166586,ts8
Game
gmrust
mp50
ts8
v2634
cs166586
ptrak
$rau1
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.