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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,750online PAX59,433playing OCC3,457with players WIPED 3H133
COMCommunity traffic
Callsign

CRT16579

Creative / Build

Offline 24.7.71.88:28025 checked 28d ago

Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,579top 69%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 06:16 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 7/101
  2. 02COM
    Callsign RCH015EU · groups of 8+ · 1 on average Raichu Staging | F1 Spawn | Noclip | DLC Unlocked
    Players 3/25
  3. 03MOD
    Callsign BLD014EU · groups of 8+ · 111 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 126/999
  4. 04MOD
    Callsign BLD014NA · groups of 8+ · 88 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 136/999
  5. 05MOD
    Callsign RST015OC · groups of 8+ · 51 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 35/150
  6. 06MOD
    Callsign ATL015EU · groups of 30+ · weekly · 35 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Creative / Build?

Build, creative and sandbox servers, Community servers, no tags and Rust creative servers, tracked live — the Rust Tracker lists that include Creative / Build. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Creative / Build is listed under?

The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Creative / Build on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Creative / Build?

Too few wipes on record for Creative / Build to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 28 days 17 hours.

Server Details

What is the uptime on Creative / Build, and is it online?

Tracking shows Creative / Build offline as of now, last seen 28 days 16 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 25 September 2026.

What Rust version is Creative / Build on?

Confirmed for Creative / Build: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Creative / Build sit?

No region is published by Creative / Build. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 24.7.71.88:28025.

Player Count

Is Creative / Build busy?

Offline now for Creative / Build, last seen 28 days 16 hours ago.

Where does Creative / Build sit in the server rankings?

Top 69% of all ranked servers, and #16,579 on seven-day player hours: Creative / Build.

Map and Rules

Which settings and rules are confirmed on Creative / Build?

No gather rate appears in Creative / Build's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is Creative / Build on?

Procedural map on Creative / Build, made by the game.

Connect

Which steps join Creative / Build?

Open the console in Rust with F1 after starting the game, then type client.connect 24.7.71.88:28025. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.