Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H90
MODModded traffic
Callsign

RST10179=

RustNK Test Server

Offline 24.23.172.255:28015 checked 13h ago

teams off moddedcarbonhardcore
Clearance · join
Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,179top 46%
Last wipe22h agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75119:0021:0023:0001:0003:0005:00Wiped Tue 27 Oct, 19:01 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct16 Oct22 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:01 UTC23h ago – – running 0
Mon 26 Oct, 05:17 UTC2d ago 1 – 1.6 days 1
Tue 20 Oct, 22:25 UTC7d ago 0 – 5.3 days 0
Thu 15 Oct, 02:09 UTC13d ago 1 – 5.8 days 0
Tue 13 Oct, 21:32 UTC14d ago 1 – 1.2 days 1
Wed 30 Sep, 22:46 UTC27d ago 1 – 12.9 days 0
Wed 30 Sep, 04:19 UTC28d ago 1 – 0.8 days 0
Tue 29 Sep, 18:06 UTC29d ago 1 – 0.4 days 0
Thu 17 Sep, 21:59 UTC40d ago 0 – 11.8 days 0
Tue 15 Sep, 21:46 UTC42d ago 0 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign THL021no group limit · 8 on average TheLastOfRust Hardcore PvE Zombie Survival
    Players 1/100
  2. 02MOD
    Callsign NKK026NA · no group limit · biweekly · 3 on average Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R
    Players 1/50
  3. 03MOD
    Callsign ALN016OC · no group limit · biweekly · 2 on average Alone & Afraid
    Players 1/50
  4. 04MOD
    Callsign LTM020SA · groups of 15+ · biweekly · 2 on average [BR/LATAM] Evolution PVE | Hardcore Zombie Survival
    Players 2/50
  5. 05MOD
    Callsign THL037no group limit · 2 on average TheLastOfRust Premium Hardcore PvE Zombie Survival
    Players 1/100
  6. 06MOD
    Callsign SHC102no group limit · 157 on average ShockRust | Blue | NoLimit
    Players 205/500
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustNK Test Server?

Modded servers, tracked live — the Rust Tracker lists that include RustNK Test Server. It comes up under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 24 hours.

How should you read the tags on RustNK Test Server?

The game's server browser reads these tags from RustNK Test Server: gmhardcore (Game mode): Harsher rules apply: hardcore; mp10 (Max players): Slots: 10; ts0 (Group limit): Team play is off; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on RustNK Test Server when wipe day lands?

At their busiest, recent wipes averaged 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does RustNK Test Server wipe?

Irregular wipe times at RustNK Test Server: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 22 hours.

Server Details

Is RustNK Test Server up, and how does its uptime hold?

Tracking shows RustNK Test Server offline as of now, last seen 13 hours ago. 14% uptime over the last 7 full days, with 23 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on RustNK Test Server?

Rust network protocol 2635 and build 168909 on Windows is what RustNK Test Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is RustNK Test Server hosted in?

No region is published by RustNK Test Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 24.23.172.255:28015.

Population

What is the player count on RustNK Test Server?

Offline: RustNK Test Server, last seen 13 hours ago. Seven-day average 0 players; peak 1. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 1 players.

What rank does RustNK Test Server carry among Rust servers?

On player hours over seven days, RustNK Test Server ranks #10,179, inside the top 46% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustNK Test Server?

Nothing in RustNK Test Server's name states a gather rate. The group limit is not published. It runs hardcore, Facepunch's most punishing mode. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for RustNK Test Server?

Procedural map on RustNK Test Server, made by the game.

How to Join

What is the way to join RustNK Test Server?

To connect: start Rust, press F1, enter client.connect 24.23.172.255:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^z,^y

Game

gmhardcore
Game mode Harsher rules apply: hardcore.
mp10
Max players Slots: 10.
ts0
Group limit Team play is off.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.