Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,640online PAX44,156playing OCC3,059with players WIPED 3H105
MODModded traffic
Callsign

JPN2273=

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28024 checked 10m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 2/ 40 5% full
7-day average2peak 9
Rank#2,273top 10% · #224 in EA
Last wipe26d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02.557.51009:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 40% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h.

The force wipe · high confidence

wipe-day peak15players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC26d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
    Players 38/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 17/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 13/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 11/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 13/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 11/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

These Rust Tracker lists carry [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: PvE servers, tracked live and Modded servers, tracked live. These filters surface it on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

The game's server browser reads these tags from [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): The server browser lists it under East Asia; rustmaps (Custom tag): Set by the owner or a plugin; not a standard Rust tag. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] publishes a ikkunn53.com hostname. 5 other servers we track do too, so the same operator most likely runs them.

Wipe Schedule

What happens on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] on wipe day?

At their busiest, recent wipes averaged 15 players. The peak on the latest wipe came 18 hours after it.

When does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] wipe?

Once a month is the wipe rate at [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 26 days 18 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA], and is it online now?

[JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] is up and online at this moment. About 9 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] on?

Confirmed for [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] run?

Average server fps over the last 48 hours: 58, with a low of 52. Buildings, deployables and the rest of the world took it to a maximum of 117,104 entities. Memory peaked at 3,494 MB. A climbing entity count and low fps are what register as lag for players.

Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] sit?

The EA tag places [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] in Asia, by its own listing. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 222.224.192.138:28024.

Player Count

How many players are on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] right now?

Tracking [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: 2 of 40 slots filled. Over seven days: average 2, peak 9 players. At 13:00 UTC it drew its highest average of the last 48 hours: 7 players.

Where does [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] sit in the server rankings?

Top 10% of all ranked servers and #224 in Asia: [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] ranks #2,273 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

The name of [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA] carries no gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

Custom map, size 4,000, on [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]: the file is published for download from this page.

How to Join

How do you get onto [JPN] IKKUNN Server D (Tokyo) |Japan PvE [ASIA]?

To connect: start Rust, press F1, enter client.connect 222.224.192.138:28024 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://www.ikkunn53.com/rust.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Standard survival mode for Rust.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Other

rustmaps
Custom tag Set by the owner or a plugin; not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.