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Rust TrackerRTRC · Radar control
ATIS RTRC INFO A SRV11,875online PAX97,136playing OCC3,915with players WIPED 3H398
MODModded traffic
Callsign

JPN1732↓

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28021 checked 7m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 1/ 40 2% full
7-day average3peak 13
Rank#1,732top 8% · #171 in EA
Last wipe27d agomonthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 32% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.

The force wipe · high confidence

wipe-day peak32players, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 32, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC27d ago 32 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 31/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 19/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 14/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 11/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 7/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 9/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

PvE servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]. It comes up under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is listed under?

These tags are published by [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): The server browser lists it under East Asia; rustmaps (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who is behind [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] publishes a ikkunn53.com hostname. 5 other servers we track do too, so the same operator most likely runs them.

Wipe Times

What happens on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] on wipe day?

At their busiest, recent wipes averaged 32 players. The peak on the latest wipe came 23 hours after it.

When does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] wipe?

One wipe a month for [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 3 hours. A monthly wipe schedule is published in its tags.

Server Details

Is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] up, and how does its uptime hold?

Right now [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] is online. By its own uptime figure, the last restart was roughly 5 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

What Rust version is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] on?

Rust network protocol 2635 and build 168909 is the build on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Server fps held an average of 55 across the last 48 hours, never below 2. Maximum entities carried: 156,405, from buildings and deployables to everything else. It drew as much as 3,617 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] hosted in?

Listed in Asia under EA: that is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] by its own tags. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 222.224.192.138:28021.

Player Count

Is [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] busy?

Tracking [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]: 1 of 40 slots filled. Peak of 13 in the last seven days, average 3 players. Peak traffic in the last 48 hours came at 12:00 UTC, averaging 6 players.

How does [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] compare in the rankings?

[JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA] places #1,732 on seven-day player hours, #171 in Asia and in the top 8% of all ranked servers.

Settings

Which settings and rules are confirmed on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

Nothing in [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]'s name states a gather rate. The game's default applies: groups can have up to 8 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

A custom map of 4,000 is in play on [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]. The file is published and downloadable here.

How to Join

Which steps join [JPN] IKKUNN Server C (Tokyo) |Japan PvE [ASIA]?

To connect: start Rust, press F1, enter client.connect 222.224.192.138:28021 in the console. Or use Launch Rust on this page to open Rust through Steam and join. For the website, go to https://www.ikkunn53.com/rust.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Other

rustmaps
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.