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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,894online PAX101,584playing OCC3,939with players WIPED 3H404
MODModded traffic
Callsign

JPN1285↓

[JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]

Online EA 222.224.192.138:28015 checked 9m ago

monthly wipes moddedoxidepve
Clearance · join
Players now 2/ 40 5% full
7-day average6peak 16
Rank#1,285top 6% · #131 in EA
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0510152018:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 24% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.

The force wipe · high confidence

wipe-day peak35players, last three wipes

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 35, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:17 UTC27d ago 35 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 35 on average [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
    Players 16/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 20 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 18/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 13/100
  4. 04MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 8/100
  5. 05MOD
    Callsign PVE032EA · groups of 8+ · monthly · 11 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 4/200
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 9/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

On Rust Tracker, [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] carry, and what do they mean?

These tags are published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): No player fights — the world is the danger; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; EA (East Asia): In the server browser it is listed under East Asia; rustmaps (Custom tag): The owner or a plugin set it; it is not a standard Rust tag. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Who is behind [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

A ikkunn53.com hostname is published by [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], as it is by 5 other servers we track; same operator, most likely.

Wipe Schedule

What happens on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] on wipe day?

At their busiest, recent wipes averaged 35 players. 23 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

The only wipe at [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 27 days 3 hours since this world was made. A monthly wipe schedule is published in its tags.

Location and Status

How reliable is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], and is it online now?

Tracking shows [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] online as of now. The uptime it reports puts the last restart about 6 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] on?

Confirmed for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

Is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] holding performance?

Average server fps over the last 48 hours: 57, with a low of 41. Peak entity count: 152,877, covering buildings, deployables and all else in the world. Peak memory use: 3,642 MB. A climbing entity count and low fps are what register as lag for players.

What location is [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] hosted in?

In Asia, under its EA tag, is where [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] lists itself. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 222.224.192.138:28015.

Player Count

What is the player count on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Tracking [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]: 2 of 40 slots filled. Seven-day average 6 players; peak 16. At 10:00 UTC it drew its highest average of the last 48 hours: 11 players.

What rank does [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] carry among Rust servers?

Seven-day player hours: #1,285 overall for [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA], top 6% of ranked servers, #131 in Asia.

Settings

Which settings and rules are confirmed on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Nothing in [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]'s name states a gather rate. Up to 8 players per group, the game's default. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Map size is custom at 4,000, and [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA] publishes the map file for download here.

How to Join

How do you get onto [JPN] IKKUNN Server A (Tokyo) |Japan PvE [ASIA]?

Open the console in Rust with F1 after starting the game, then type client.connect 222.224.192.138:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://www.ikkunn53.com/rust.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Slots: 40.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE No player fights — the world is the danger.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

EA
East Asia In the server browser it is listed under East Asia.

Other

rustmaps
Custom tag The owner or a plugin set it; it is not a standard Rust tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.