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Revenants.gg Rust CoD Zombies
Online EU 217.182.197.185:28014 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 49, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:00 UTC FW27d ago | 49 | – | running | 0 |
| Mon 28 Sep, 09:30 UTC30d ago | 2 | held half | 3.4 days | 1 |
| Sun 27 Sep, 12:31 UTC31d ago | 6 | – | 0.9 days | 1 |
| Sat 26 Sep, 13:20 UTC32d ago | 6 | – | 1 days | 1 |
| Fri 25 Sep, 10:43 UTC33d ago | 3 | – | 1.1 days | 0 |
| Thu 24 Sep, 18:52 UTC33d ago | 2 | – | 0.7 days | 1 |
| Sat 19 Sep, 10:41 UTC39d ago | 2 | halved by day 1 | 5.3 days | 1 |
| Fri 18 Sep, 20:55 UTC39d ago | 2 | – | 0.6 days | 1 |
| Fri 18 Sep, 10:46 UTC40d ago | 2 | – | 0.4 days | 1 |
| Thu 17 Sep, 19:14 UTC40d ago | 2 | – | 0.6 days | 1 |
| Thu 17 Sep, 09:26 UTC41d ago | 1 | – | 0.4 days | 1 |
| Wed 16 Sep, 17:16 UTC42d ago | 1 | – | 0.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 4/22
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02MODPlayers 2/100
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03MODPlayers 13/100
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04MODPlayers 12/100
-
05MODPlayers 9/200
-
06MODPlayers 7/40
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Revenants.gg Rust CoD Zombies?
These Rust Tracker lists carry Revenants.gg Rust CoD Zombies: PvE servers, tracked live, EU Rust servers, tracked live, Modded servers, tracked live, Combat training servers, tracked live and Zombie servers, on radar. On the server list, these filters bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does Revenants.gg Rust CoD Zombies carry, and what do they mean?
Listed for the server browser to read, Revenants.gg Rust CoD Zombies publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^p (PvE): PvE: the world threatens you, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Which operator runs Revenants.gg Rust CoD Zombies?
The revenants.gg hostname on Revenants.gg Rust CoD Zombies stands alone: no other server we track uses it.
Wipe Times
What happens on Revenants.gg Rust CoD Zombies on wipe day?
The average peak across recent wipes: 19 players. 17 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
When does Revenants.gg Rust CoD Zombies wipe?
Wipe times at Revenants.gg Rust CoD Zombies are irregular, so no next wipe can be predicted. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 27 days.
Location and Status
How reliable is Revenants.gg Rust CoD Zombies, and is it online now?
Right now Revenants.gg Rust CoD Zombies is online. About 3 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 16 September 2026.
What Rust version is Revenants.gg Rust CoD Zombies on?
Confirmed for Revenants.gg Rust CoD Zombies: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.
What is performance like on Revenants.gg Rust CoD Zombies?
Server fps held an average of 97 across the last 48 hours, never below 84. Buildings, deployables and the rest of the world took it to a maximum of 887 entities. It drew as much as 1,917 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is Revenants.gg Rust CoD Zombies in?
Listed in Europe under EU: that is Revenants.gg Rust CoD Zombies by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 217.182.197.185:28014.
Player Count
How many players are on Revenants.gg Rust CoD Zombies right now?
Revenants.gg Rust CoD Zombies is at 0 players, capacity 100. Over seven days: average 0, peak 2 players. At 14:00 UTC it drew its highest average of the last 48 hours: 1 players.
How does Revenants.gg Rust CoD Zombies compare in the rankings?
Seven-day player hours: #6,780 overall for Revenants.gg Rust CoD Zombies, top 30% of ranked servers, #1,964 in Europe.
Map and Rules
Which settings and rules are confirmed on Revenants.gg Rust CoD Zombies?
The name of Revenants.gg Rust CoD Zombies carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs minigames & battle royale, battle royale, parkour, Bedwars and arenas. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
What map is Revenants.gg Rust CoD Zombies on?
A procedural map of size 3,500 runs on Revenants.gg Rust CoD Zombies, generated by the game from seed 28219. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Revenants.gg COD ZOMBIES.
How to Join
How do you get onto Revenants.gg Rust CoD Zombies?
Open the console in Rust with F1 after starting the game, then type client.connect 217.182.197.185:28014. Alternatively, Launch Rust here opens Rust via Steam and connects you. For the website, go to https://revenants.gg.
Server tags
What each one means.
Published as mp100,ptrak,$r?,v2635,^z,^y,^e,^d,EU,^p,gmrust,cs168909,ts8
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^e
^d
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.