Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,634online PAX45,438playing OCC3,128with players WIPED 3H91
MODModded traffic
Callsign

SCH3288=

[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep

Online NA 216.245.177.2:28015 checked 11m ago

2x quad monthly wipes moddedoxidepve
Clearance · join
Players now 0/ 100 0% full
7-day average1peak 9
Rank#3,288top 15% · #543 in NA
Last wipe26d agomonthly schedule
Next wipe8d 10hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
02.557.51009:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 29% in NA, and #206 of the quad servers (top 25%). Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h.

The force wipe · high confidence

usual gap16.5 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 14

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 05:05 UTC10d ago 7 – running 3
Thu 1 Oct, 17:59 UTC FW26d ago 12 halved by day 14 16.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RFR026NA · quad · monthly · 20 on average Reforged Hybrid | PvE/PvP Zones | Zombies | Events
    Players 4/140
  2. 02MOD
    Callsign MRC032NA · quad · 4x · monthly · 1 on average Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
    Players 0/100
  3. 03MOD
    Callsign BTT017NA · quad · monthly · 4 on average BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab
    Players 2/50
  4. 04MOD
    Callsign BTS001NA · quad · monthly · 2 on average Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.
    Players 2/50
  5. 05MOD
    Callsign CLN013NA · groups of 24+ · 2x · monthly · 6 on average [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy
    Players 3/65
  6. 06MOD
    Callsign GRN018NA · groups of 8+ · 2x · monthly · 5 on average The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies
    Players 4/25
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

On Rust Tracker, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep sits in these lists: PvE servers, tracked live, 2x Rust servers, tracked live, Modded servers, tracked live and North America: live server tracking. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

What do the tags mean that [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is listed under?

These tags are published by [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^p (PvE): PvE: the world threatens you, not other players; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep when wipe day lands?

The average peak across recent wipes: 10 players. 15 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 14 the crowd dropped below half where it did not hold.

When does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipe?

The only wipe at [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 14 hours since this world was made. Its tags carry a monthly wipe schedule.

Location and Status

What is the uptime on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and is it online?

Tracking shows [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep online as of now. The uptime it reports puts the last restart about 2 hours ago. 163 of 168 hours up over the last 7 full days: 97% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Confirmed for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

What is performance like on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Average server fps over the last 48 hours: 108, with a low of 80. Maximum entities carried: 91,930, from buildings and deployables to everything else. Peak memory use: 2,461 MB. A climbing entity count and low fps are what register as lag for players.

What location is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep hosted in?

Listed in North America under NA: that is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 216.245.177.2:28015.

Player Count

Is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep busy?

Slots 100; players on board 0: that is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep now. Peak of 9 in the last seven days, average 1 players. At 00:00 UTC it drew its highest average of the last 48 hours: 8 players.

Where does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep sit in the server rankings?

Seven-day player hours: #3,288 overall for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, top 15% of ranked servers, #543 in North America. Position #206 among quad servers.

Settings

Which settings and rules are confirmed on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

The name says it: [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs 2x gather. A limit of 4 players applies per group (quad). It runs pve, other players cannot be fought. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is loaded on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Generated by the game from seed 1337, the procedural map on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

How to Join

How do you get onto [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?

Open the console in Rust with F1 after starting the game, then type client.connect 216.245.177.2:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/CY26dhSAT.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp100
Max players Capacity: 100 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Gameplay

^p
PvE PvE: the world threatens you, not other players.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.